

PadrãoShiny
Competitivo
In-Game
Abilities
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Heavy Metal(H): This Pokemon's weight is doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
67 134
130 262
94 167
184 328
40 101
76 196
40 101
76 196
31 90
58 174
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Autotomize Level up | ![]() | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Rush Egg | ![]() | 100 | 75 | 10 | Tem 20% de chance de causar flinch. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Head Smash Egg | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Heavy Slam Level up Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Iron Tail Level up Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Metal Burst Level up | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Metal Claw Level up | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metal Sound Level up | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Mud-Slap Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Level up | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Level up Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Level up Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Stomp Egg | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Superpower Machine | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. |
Cadeia evolutiva
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4 níveis evolutivos.
Descrição In-game:
Shield
When Aron evolves, its steel armor peels off. In ancient times, people would collect Aron’s shed armor and make good use of it in their daily lives.
Sword
It eats iron ore—and sometimes railroad tracks— to build up the steel armor that protects its body.
Exibir mais
Alpha Sapphire
Aron has a body of steel. With one all-out charge, this Pokémon can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the Pokémon.
Omega Ruby
This Pokémon has a body of steel. To make its body, Aron feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Y
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
X
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
White 2
In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.
Black 2
In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.
White
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Black
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
SoulSilver
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
HeartGold
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
Platinum
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Pearl
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Diamond
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
LeafGreen
It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
FireRed
It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
Emerald
A POKéMON that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
Sapphire
ARON has a body of steel. With one all-out charge, this POKéMON can demolish even a heavy dump truck.The destroyed dump truck then becomes a handy meal for the POKéMON.
Ruby
This POKéMON has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains.Occasionally, it causes major trouble by eating bridges and rails.
Locais de encontro
White 2
Mistralton Cave
Guidance Chamber
Mistralton Cave:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Guidance Chamber:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Black 2
Mistralton Cave
Guidance Chamber
Mistralton Cave:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Guidance Chamber:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Exibir mais
Platinum
Fuego Ironworks
Fuego Ironworks:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 31
Diamond
Fuego Ironworks
Fuego Ironworks:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 30
Emerald
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 11
Granite Cave (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 12
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 8
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Sapphire
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 11
Granite Cave (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 12
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 8
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Ruby
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 11
Granite Cave (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 12
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 8
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Itens que segura
Ultra Moon
Hard Stone
(5% de chance)
Ultra Sun
Hard Stone
(5% de chance)
Exibir mais
Moon
Hard Stone
(5% de chance)
Sun
Hard Stone
(5% de chance)
Alpha Sapphire
Hard Stone
(5% de chance)
Omega Ruby
Hard Stone
(5% de chance)
Y
Hard Stone
(5% de chance)
X
Hard Stone
(5% de chance)
White 2
Hard Stone
(5% de chance)
Black 2
Hard Stone
(5% de chance)
White
Hard Stone
(5% de chance)
Black
Hard Stone
(5% de chance)
SoulSilver
Hard Stone
(5% de chance)
HeartGold
Hard Stone
(5% de chance)
Platinum
Hard Stone
(5% de chance)
Pearl
Hard Stone
(5% de chance)
Diamond
Hard Stone
(5% de chance)
LeafGreen
Hard Stone
(5% de chance)
FireRed
Hard Stone
(5% de chance)
Emerald
Hard Stone
(5% de chance)
Sapphire
Hard Stone
(5% de chance)
Ruby
Hard Stone
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Metal Claw Level 4 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Rock Tomb Level 8 | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Roar Level 12 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Headbutt Level 16 | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Protect Level 20 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rock Slide Level 24 | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Iron Head Level 28 | ![]() | 80 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Metal Sound Level 33 | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Take Down Level 36 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Autotomize Level 40 | ![]() | — | — | 15 | Raises the user's Speed by 2; user loses 100 kg. | |
Iron Tail Level 44 | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Iron Defense Level 48 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Heavy Slam Level 52 | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Double-Edge Level 56 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Metal Burst Level 60 | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Superpower Machine | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dragon Rush Egg | ![]() | 100 | 75 | 10 | Tem 20% de chance de causar flinch. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Head Smash Egg | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Mud-Slap Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Stomp Egg | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |