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#304 - Aron
PadrãoShiny
Categoria: Iron Armor Pokémon
Altura: 0,4 mPeso: 60,0 Kg
Habitat: Mountain (Habitat)
Cor: Gray
Formato:
Egg group: Monster35 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 66
Taxa de captura: 180
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Def +1Total: 1
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Heavy Metal(H): This Pokemon's weight is doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
70
100
40
40
30
Level 50
Level 100
110 157
210 304
67 134
130 262
94 167
184 328
40 101
76 196
40 101
76 196
31 90
58 174
Dano recebido
×½
×1
×½
×1
×½
×4
×1
×¼
×1
×1
×4
×½
×¼
×0
×½
×½
×1
×2
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Dragon Rush
Egg
1007510Tem 20% de chance de causar flinch.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Harden
Level up
30Raises the user's Defense by 1.
Headbutt
Level up
7010015Tem 30% de chance de causar flinch.
Head Smash
Egg
150805Has 1/2 recoil.
Heavy Slam
Level up
Machine
10010More power the heavier the user than the alvo.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
8010015Tem 30% de chance de causar flinch.
Iron Tail
Level up
Machine
100751530% chance to lower the alvo's Defense by 1.
Metal Burst
Level up
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Mud-Slap
Egg
2010010100% chance to lower the alvo's accuracy by 1.
Protect
Level up
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Level up
20Forces the alvo to switch to a random ally.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Level up
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Machine
8540Lowers the alvo's Defense by 2.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stomp
Egg
6510020Tem 30% de chance de causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Cadeia evolutiva
Aron
Lv. 32
Lairon
Lv. 42
Aggron
Mega Evoluir
Aggron-Mega
4 níveis evolutivos.
Descrição In-game:
Shield
When Aron evolves, its steel armor peels off. In ancient times, people would collect Aron’s shed armor and make good use of it in their daily lives.
Sword
It eats iron ore—and sometimes railroad tracks— to build up the steel armor that protects its body.
Exibir mais
Alpha Sapphire
Aron has a body of steel. With one all-out charge, this Pokémon can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the Pokémon.
Omega Ruby
This Pokémon has a body of steel. To make its body, Aron feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Y
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
X
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
White 2
In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.
Black 2
In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.
White
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Black
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
SoulSilver
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
HeartGold
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
Platinum
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Pearl
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Diamond
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
LeafGreen
It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
FireRed
It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
Emerald
A POKéMON that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
Sapphire
ARON has a body of steel. With one all-out charge, this POKéMON can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the POKéMON.
Ruby
This POKéMON has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Locais de encontro
White 2
Mistralton Cave
Guidance Chamber
Mistralton Cave:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Guidance Chamber:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Black 2
Mistralton Cave
Guidance Chamber
Mistralton Cave:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Guidance Chamber:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Exibir mais
Platinum
Fuego Ironworks
Fuego Ironworks:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 31
Diamond
Fuego Ironworks
Fuego Ironworks:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 30
Emerald
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 12
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 36
Sapphire
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 12
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 36
Ruby
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 12
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 36
Itens que segura
Ultra Moon
Hard Stone
(5% de chance)
Ultra Sun
Hard Stone
(5% de chance)
Exibir mais
Moon
Hard Stone
(5% de chance)
Sun
Hard Stone
(5% de chance)
Alpha Sapphire
Hard Stone
(5% de chance)
Omega Ruby
Hard Stone
(5% de chance)
Y
Hard Stone
(5% de chance)
X
Hard Stone
(5% de chance)
White 2
Hard Stone
(5% de chance)
Black 2
Hard Stone
(5% de chance)
White
Hard Stone
(5% de chance)
Black
Hard Stone
(5% de chance)
SoulSilver
Hard Stone
(5% de chance)
HeartGold
Hard Stone
(5% de chance)
Platinum
Hard Stone
(5% de chance)
Pearl
Hard Stone
(5% de chance)
Diamond
Hard Stone
(5% de chance)
LeafGreen
Hard Stone
(5% de chance)
FireRed
Hard Stone
(5% de chance)
Emerald
Hard Stone
(5% de chance)
Sapphire
Hard Stone
(5% de chance)
Ruby
Hard Stone
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Harden
Level 1
30Raises the user's Defense by 1.
Metal Claw
Level 4
50953510% chance to raise the user's Attack by 1.
Rock Tomb
Level 8
609515100% chance to lower the alvo's Speed by 1.
Roar
Level 12
20Forces the alvo to switch to a random ally.
Headbutt
Level 16
7010015Tem 30% de chance de causar flinch.
Protect
Level 20
10Prevents Moves from affecting the user neste turno.
Rock Slide
Level 24
75901030% chance to make the foe(s) flinch.
Iron Head
Level 28
8010015Tem 30% de chance de causar flinch.
Metal Sound
Level 33
8540Lowers the alvo's Sp Def by 2.
Take Down
Level 36
908520Tem 1/4 de recoil.
Autotomize
Level 40
15Raises the user's Speed by 2; user loses 100 kg.
Iron Tail
Level 44
100751530% chance to lower the alvo's Defense by 1.
Iron Defense
Level 48
15Raises the user's Defense by 2.
Heavy Slam
Level 52
10010More power the heavier the user than the alvo.
Double-Edge
Level 56
12010015Tem 33% de recoil.
Metal Burst
Level 60
10010If hit by an attack, returns 1,5x damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
8010015Tem 30% de chance de causar flinch.
Iron Tail
Machine
100751530% chance to lower the alvo's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Machine
8540Lowers the alvo's Defense by 2.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dragon Rush
Egg
1007510Tem 20% de chance de causar flinch.
Endeavor
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Head Smash
Egg
150805Has 1/2 recoil.
Mud-Slap
Egg
2010010100% chance to lower the alvo's accuracy by 1.
Stomp
Egg
6510020Tem 30% de chance de causar flinch.
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