

PadrãoShiny
Competitivo
In-Game
Abilities
Oblivious: Este Pokémon não pode ficar apaixonado ou ser provocado (Taunt). É imune a Intimidate.
Anticipation: Ao dar switch-in, este Pokémon "estremece" se algum Pokémon adversário tiver um Move superefetivo ou de OHKO.
Hydration(H): This Pokemon has its status cured at the end of each turn if Rain Dance is active.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
47 110
90 214
43 104
81 203
45 107
87 210
41 102
78 199
58 123
112 240
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Tail Level up | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Level up Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fissure Level up | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Muddy Water Level up Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Level up Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Level up | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Spark Egg | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Water Pulse Level up Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Legends: Arceus
Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
Shield
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
Exibir mais
Sword
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
Ultra Moon
Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
Ultra Sun
Its entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.
Moon
Its slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.
Sun
Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
Alpha Sapphire
Barboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.
Omega Ruby
Barboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
Y
Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
X
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
White 2
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
Black 2
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
White
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
Black
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
SoulSilver
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.
HeartGold
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.
Platinum
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
Pearl
Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
Diamond
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
LeafGreen
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
FireRed
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
Emerald
Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.
Sapphire
BARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’sgrip. This POKéMON grows weak if the slimy coating dries up.
Ruby
BARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving onlyits two whiskers exposed while it waits for prey to come along.
Locais de encontro
Ultra Moon
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Royal Avenue Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 17
Poni Gauntlet Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 66
Poni Meadow Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 62
Royal Avenue Area:
- Método: NPC Troca
- 100% de chance
- Level 21
Seaward Cave Area:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 17
Vast Poni Canyon Northwest:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 46
Ultra Sun
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Royal Avenue Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 17
Poni Gauntlet Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 66
Poni Meadow Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 62
Royal Avenue Area:
- Método: NPC Troca
- 100% de chance
- Level 21
Seaward Cave Area:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 17
Vast Poni Canyon Northwest:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 46
Exibir mais
Moon
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 10 ~ Level 18
Poni Gauntlet Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 59
Poni Meadow Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 57
Seaward Cave Area:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 10 ~ Level 15
Vast Poni Canyon Northwest:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 44
Sun
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 10 ~ Level 18
Poni Gauntlet Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 59
Poni Meadow Area:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 57
Seaward Cave Area:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 10 ~ Level 15
Vast Poni Canyon Northwest:
- Método: Bubbling Spots
- 40% de chance
- Level 10 ~ Level 44
Y
Road 14
Road 19
Road 14:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 35
Road 19:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 35
X
Road 14
Road 19
Road 14:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 35
Road 19:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 35
White 2
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
Black 2
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- 40% de chance
- Level 45 ~ Level 60
White
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Black
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- 40% de chance
- Level 35 ~ Level 60
Platinum
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 210 (west, towards Celestic Town)
Road 225
Road 227
Road 228
Eterna City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (1F Road 207):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (4F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 1:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 2:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 3:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 4:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 5:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 6:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Ravaged Path:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Oreburgh Gate (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (east, towards Eterna City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Road 225:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 227:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 228:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Pearl
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 208
Road 210 (west, towards Celestic Town)
Road 212 (east, towards Pastoria City)
Road 227
Road 228
Celestic Town
Eterna City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (1F Road 207):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (4F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 1:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 2:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 3:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 4:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 6:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Ravaged Path:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Oreburgh Gate (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (east, towards Eterna City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 208:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 227:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 228:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Celestic Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Diamond
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 208
Road 210 (west, towards Celestic Town)
Road 212 (east, towards Pastoria City)
Road 227
Road 228
Celestic Town
Eterna City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (1F Road 207):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (4F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Mount Coronet (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Great Marsh Area 1:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 2:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 3:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 4:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Great Marsh Area 6:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Ravaged Path:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Oreburgh Gate (B1F):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (east, towards Eterna City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 208:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 227:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 228:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Celestic Town:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Emerald
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 111
Road 114
Road 120
Meteor Falls:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Road 111:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 114:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 120:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Sapphire
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 111
Road 114
Road 120
Meteor Falls:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Road 111:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 114:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 120:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Ruby
Meteor Falls
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Road 111
Road 114
Road 120
Meteor Falls:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 35
Road 111:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 114:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Road 120:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Mud-Slap Level 1 | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Rest Level 6 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Snore Level 6 | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Water Pulse Level 12 | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Amnesia Level 18 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Tail Level 24 | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. | |
Muddy Water Level 31 | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Earthquake Level 36 | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Future Sight Level 42 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Fissure Level 48 | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Spark Egg | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |