

PadrãoShiny
Competitivo
In-Game
Abilities
Mummy: Pokemon making contact with this Pokemon have their Ability changed to Mummy.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
118 165
226 320
49 112
94 218
135 216
265 427
90 161
175 317
99 172
193 339
31 90
58 174
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Astonish Level up | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grudge Level up | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Guard Split Level up | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Haze Level up | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Power Split Level up | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Level up Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
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2 níveis evolutivos.
Descrição In-game:
Shield
There are many depictions of Cofagrigus decorating ancient tombs. They’re symbols of the wealth that kings of bygone eras had.
Sword
This Pokémon has a body of sparkling gold. People say it no longer remembers that it was once human.
Exibir mais
Alpha Sapphire
Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies.
Omega Ruby
It has been said that they swallow those who get too close and turn them into mummies. They like to eat gold nuggets.
Y
Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies.
X
It has been said that they swallow those who get too close and turn them into mummies. They like to eat gold nuggets.
White 2
Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies.
Black 2
Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies.
White
They pretend to be elaborate coffins to teach lessons to grave robbers. Their bodies are covered in pure gold.
Black
It has been said that they swallow those who get too close and turn them into mummies. They like to eat gold nuggets.
Locais de encontro
White
Relic Castle (B)
Relic Castle (C)
Relic Castle (B):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Black
Relic Castle (B)
Relic Castle (C)
Relic Castle (B):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Itens que segura
Ultra Moon
Spell Tag
(5% de chance)
Ultra Sun
Spell Tag
(5% de chance)
Exibir mais
Moon
Spell Tag
(5% de chance)
Sun
Spell Tag
(5% de chance)
Alpha Sapphire
Spell Tag
(5% de chance)
Omega Ruby
Spell Tag
(5% de chance)
Y
Spell Tag
(5% de chance)
X
Spell Tag
(5% de chance)
White 2
Spell Tag
(5% de chance)
Black 2
Spell Tag
(5% de chance)
White
Spell Tag
(5% de chance)
Black
Spell Tag
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Haze Level 1 | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Night Shade Level 1 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Scary Face Level 1 | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Claw Level 1 | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Disable Level 12 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Will-O-Wisp Level 16 | ![]() | — | 85 | 15 | Queima o alvo. | |
Crafty Shield Level 20 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Hex Level 24 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Mean Look Level 28 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Grudge Level 32 | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Curse Level 38 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Shadow Ball Level 44 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Dark Pulse Level 50 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Guard Split Level 56 | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Power Split Level 56 | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Destiny Bond Level 62 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. |