

PadrãoShiny
Competitivo
In-Game
Abilities
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Infiltrator(H): Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
145 192
280 374
85 156
166 306
76 145
148 284
67 134
130 262
76 145
148 284
121 200
238 394
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Level up | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Level up Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Astonish Level up | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Brave Bird Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Cross Poison Level up Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. Tem 10% de chance de envenenar. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gust Egg | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Haze Level up | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hurricane Machine | ![]() | 110 | 70 | 10 | 30% chance to confuse alvo. Can't miss in rain. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Leech Life Level up Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Poison Fang Level up | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Level up Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Supersonic Level up | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Level up | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Toxic Level up | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Venom Drench Machine | ![]() | — | 100 | 20 | Diminui o Atk, Sp. Atk e Spe de alvos envenenados em 1 estágio. | |
Venoshock Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo estiver envenenado. | |
Whirlwind Egg | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Wing Attack Egg | ![]() | 60 | 100 | 35 | Nenhum efeito adicional. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Legends: Arceus
Its hind limbs have become another set of wings. Crobat expertly maneuvers its four wings to dart in exquisite fashion through even the most confined caves without losing any speed.
Shield
This Pokémon flaps its four wings skillfully. Crobat can fly through cramped caves without needing to slow down.
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Sword
Both of its legs have turned into wings. Without a sound, Crobat flies swiftly toward its prey and sinks its fangs into the nape of its target’s neck.
Ultra Moon
It feeds on the blood of living people and Pokémon. If it can’t drink any blood for even a short while, it becomes weak and unable to fly.
Ultra Sun
Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won’t notice any pain or realize you’ve been bitten.
Moon
Silent and swift in its four-winged flight, it bites down on its prey before they realize what’s happening. In a heartbeat, it drains their blood.
Sun
Both its legs became wings, and as a result, it can’t move well on the ground. All it can do is crawl around.
Alpha Sapphire
Crobat sneaks up on its intended prey using wings that barely make a sound. This Pokémon rests by hanging on a tree branch with its rear legs that serve as wings.
Omega Ruby
If this Pokémon is flying by fluttering only a pair of wings on either the forelegs or hind legs, it’s proof that Crobat has been flying a long distance. It switches the wings it uses if it is tired.
Y
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
X
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
White 2
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
Black 2
Having four wings allows it to fly more quickly and quietly so it can sneak up on prey without its noticing.
White
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
Black
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
SoulSilver
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
HeartGold
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
Platinum
The transformation of its legs into wings made it better at flying, but more clumsy at walking.
Pearl
A Pokémon that gained vastly enhanced flying performance by having its legs turn into wings.
Diamond
Having four wings enables it to fly faster and more quietly. It turns active when the night comes.
LeafGreen
It flies so silently through the dark on its four wings that it may not be noticed even when nearby.
FireRed
The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
Emerald
Over the course of evolution, its hind legs turned into wings. By alternately resting its front and rear wings, it can fly all day without having to stop.
Sapphire
CROBAT sneaks up on its intended prey using wings that barely make a sound. This POKéMON rests by hanging on atree branch with its rear legs that serve as wings.
Ruby
If this POKéMON is flying by fluttering only a pair of wings on either the forelegs or hind legs, it’s proof thatCROBAT has been flying a long distance. It switches the wings it uses if it is tired.
Crystal
As a result of its pursuit of faster, yet more silentflight, a new set of wings grew on its hind legs.
Silver
The development of wings on its legs enables it to flyfast but also makes it tough to stop and rest.
Gold
It flies so si lently through the dark on its fourwings that it may not be noticed even when nearby.
Locais de encontro
Ultra Moon
Lush Jungle East Cave
Resolution Cave Area
Lush Jungle East Cave:
- Método: Sos Encounter
- 15% de chance
- Level 41 ~ Level 44
Resolution Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 56 ~ Level 59
Ultra Sun
Lush Jungle East Cave
Resolution Cave Area
Lush Jungle East Cave:
- Método: Sos Encounter
- 15% de chance
- Level 41 ~ Level 44
Resolution Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 56 ~ Level 59
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Moon
Resolution Cave Area
Resolution Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 54 ~ Level 57
Sun
Resolution Cave Area
Resolution Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 54 ~ Level 57
White 2
Dreamyard
Dreamyard:
- Método: Walking in rustling grass
- 1% de chance
- Level 59
Black 2
Dreamyard
Dreamyard:
- Método: Walking in rustling grass
- 1% de chance
- Level 59
White
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in rustling grass
- 1% de chance
- Level 50
Road 13:
- Método: Walking in rustling grass
- 1% de chance
- Level 50
Black
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in rustling grass
- 1% de chance
- Level 50
Road 13:
- Método: Walking in rustling grass
- 1% de chance
- Level 50
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Cross Poison Level 1 | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. Tem 10% de chance de envenenar. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Screech Level 1 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Supersonic Level 1 | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Tailwind Level 1 | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Toxic Level 1 | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Poison Fang Level 15 | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Quick Guard Level 20 | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Air Cutter Level 27 | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Bite Level 34 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Haze Level 41 | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Venoshock Level 48 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo estiver envenenado. | |
Confuse Ray Level 55 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Air Slash Level 62 | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Leech Life Level 69 | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brave Bird Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Cross Poison Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. Tem 10% de chance de envenenar. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hurricane Machine | ![]() | 110 | 70 | 10 | 30% chance to confuse alvo. Can't miss in rain. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leech Life Machine | ![]() | 80 | 100 | 10 | User recovers 50% of the damage dealt. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Venom Drench Machine | ![]() | — | 100 | 20 | Diminui o Atk, Sp. Atk e Spe de alvos envenenados em 1 estágio. | |
Venoshock Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo estiver envenenado. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |