

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
150 197
290 384
67 134
130 262
76 145
148 284
67 134
130 262
90 161
175 317
67 134
130 262
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Alluring Voice Machine | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Geralmente ataca primeiro. | |
Aqua Ring Level up | ![]() | — | — | 20 | O usuário recupera 1/16 de seu HP máximo por turno. | |
Aqua Tail Level up | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Belch Egg | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brine Level up | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Disable Egg | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Dive Level up | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. | |
Encore Level up Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Entrainment Egg | ![]() | — | 100 | 15 | The alvo's Ability changes to match the user's. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Egg | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Flip Turn Machine | ![]() | 60 | 100 | 20 | User switches out after damaging the alvo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Horn Drill Egg | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Shard Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Level up Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lick Egg | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Safeguard Level up | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sheer Cold Level up | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snowscape Level up Machine | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. | |
Spit Up Egg | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Egg | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swallow Egg | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Descrição In-game:
Let's Go, Eevee!
Its entire body is a snowy white. Unharmed by even intense cold, it swims powerfully in icy waters.
Let's Go, Pikachu!
Its entire body is a snowy white. Unharmed by even intense cold, it swims powerfully in icy waters.
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Ultra Moon
It sunbathes on the beach after meals. The rise in its body temperature helps its digestion.
Ultra Sun
It swims through the ocean at a speed of eight knots, searching for Pokémon that will become its prey. It’s especially fond of Wishiwashi.
Alpha Sapphire
Dewgong loves to snooze on bitterly cold ice. The sight of this Pokémon sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Omega Ruby
Dewgong loves to snooze on bitterly cold ice. The sight of this Pokémon sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Y
Its streamlined body has little drag in water. The colder the temperature, the friskier it gets.
X
Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
White 2
Its streamlined body has low resistance, and it swims around cold oceans at a speed of eight knots.
Black 2
Its streamlined body has low resistance, and it swims around cold oceans at a speed of eight knots.
White
In snow, the pure white coat covering its body obscures it from predators.
Black
In snow, the pure white coat covering its body obscures it from predators.
SoulSilver
It loves frigid seas with ice floes. It uses its long tail to change swimming direction quickly.
HeartGold
Its streamlined body has little drag in water. The colder the temperature, the friskier it gets.
Platinum
In snow, the pure white coat covering its body obscures it from predators.
Pearl
In snow, the pure white coat covering its body obscures it from predators.
Diamond
In snow, the pure white coat covering its body obscures it from predators.
LeafGreen
It stores thermal energy in the body. It swims at a steady eight knots even in intensely cold waters.
FireRed
Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
Emerald
It loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Sapphire
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping ona glacier was mistakenly thought to be a mermaid by a mariner long ago.
Ruby
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping ona glacier was mistakenly thought to be a mermaid by a mariner long ago.
Crystal
It sleeps under shallow ocean waters during theday, then looks for food at night when it's cold.
Silver
It loves frigid seas with ice floes. It uses itslong tail to change swimming direction quickly.
Gold
Its streamlined body has little drag in water.The colder the temperature, the friskier it gets.
Yellow
Its entire body is a snowy-white. Unharmed by evenintense cold, it swims powerfully in icy waters.
Blue
Stores thermal energy in its body. Swims at asteady 8 knots even in intensely cold waters.
Red
Stores thermal energy in its body. Swims at asteady 8 knots even in intensely cold waters.
Locais de encontro
White 2
Giant Chasm
Seaside Cave (1F)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 40 ~ Level 50
Seaside Cave (1F):
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Black 2
Giant Chasm
Seaside Cave (1F)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 40 ~ Level 50
Seaside Cave (1F):
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
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White
Giant Chasm
Giant Chasm (forest cave)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Giant Chasm (forest cave):
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Black
Giant Chasm
Giant Chasm (forest cave)
Giant Chasm:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Giant Chasm (forest cave):
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
SoulSilver
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
HeartGold
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Platinum
Victory Road (inside B1F)
Victory Road (inside B1F):
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Diamond
Road 226
Road 230
Road 226:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 55
LeafGreen
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Icefall Cave (entrance)
Icefall Cave (waterfall)
Seafoam Islands (B3F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Seafoam Islands (B4F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (entrance):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (waterfall):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 53
FireRed
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Icefall Cave (entrance)
Icefall Cave (waterfall)
Seafoam Islands (B3F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Seafoam Islands (B4F):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (entrance):
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 40
Icefall Cave (waterfall):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 53
Yellow
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 34
Blue
Seafoam Islands (B1F)
Seafoam Islands (B3F)
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Red
Seafoam Islands (B1F)
Seafoam Islands (B3F)
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 38
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Itens que segura
LeafGreen
Aspear Berry
(50% de chance)
Never-Melt Ice
(5% de chance)
FireRed
Aspear Berry
(50% de chance)
Never-Melt Ice
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sheer Cold Ao Evoluir | ![]() | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Headbutt Level 1 | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Icy Wind Level 1 | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Encore Level 13 | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Ice Shard Level 17 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Rest Level 21 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Aqua Ring Level 23 | ![]() | — | — | 20 | O usuário recupera 1/16 de seu HP máximo por turno. | |
Aurora Beam Level 27 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Aqua Jet Level 31 | ![]() | 40 | 100 | 20 | Geralmente ataca primeiro. | |
Brine Level 33 | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Take Down Level 39 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Dive Level 45 | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Aqua Tail Level 49 | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. | |
Ice Beam Level 55 | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Safeguard Level 61 | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Snowscape Level 65 | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Alluring Voice Machine | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drill Run Machine | ![]() | 80 | 95 | 10 | Tem altas chances de causar critical hit. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Flip Turn Machine | ![]() | 60 | 100 | 20 | User switches out after damaging the alvo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Triple Axel Machine | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fake Out Egg | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Horn Drill Egg | ![]() | — | 30 | 5 | OHKOs the alvo. Fails if user is a lower level. |