

PadrãoShiny
Competitivo
In-Game
Abilities
Aftermath: Se este Pokémon for derrotado com um Move de contato, o usuário deste Move perde 1/4 de seu HP máximo.
Unburden: Dobra a Speed caso o Pokémon perca o item que segura. O boost é perdido caso o Pokémon seja trocado ou receba outro item/Ability.
Flare Boost(H): While this Pokemon is burned, its special attacks have 1,5x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
210 257
410 504
76 145
148 284
44 105
83 205
85 156
166 306
53 116
101 227
76 145
148 284
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Astonish Level up | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Baton Pass Level up Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the alvo's stat stages to 0. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gust Level up | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Haze Machine Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Minimize Level up | ![]() | — | — | 10 | Raises the user's evasiveness by 2. | |
Night Shade Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Phantom Force Level up Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Strength Sap Level up | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Level up Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Descrição In-game:
Legends: Arceus
It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.
Shield
It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows.
Exibir mais
Sword
Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk.
Ultra Moon
The raw material for the gas inside its body is souls. When its body starts to deflate, it’s thought to carry away people and Pokémon.
Ultra Sun
There’s a rumor that if you catch a Drifblim floating on the wind at dusk, you’ll be carried away to the afterlife.
Moon
Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view.
Sun
There was once an incident in which a man took a trip riding a Drifblim, only to go missing.
Alpha Sapphire
It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.
Omega Ruby
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Y
It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.
X
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
White 2
They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.
Black 2
They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.
White
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
Black
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
SoulSilver
It can generate and release gas within its body. That’s how it can control the altitude of its drift.
HeartGold
It can generate and release gas within its body. That’s how it can control the altitude of its drift.
Platinum
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
Pearl
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Diamond
It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
Locais de encontro
Moon
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 3% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 3% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 2% de chance
- Level 49 ~ Level 55
Sun
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 3% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 3% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 2% de chance
- Level 49 ~ Level 55
Exibir mais
White 2
Road 13
Road 14
Reversal Mountain (unknown area 48)
Road 13:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Road 14:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Reversal Mountain (unknown area 48):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
Black 2
Road 13
Road 14
Reversal Mountain (unknown area 48)
Road 13:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Road 14:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 35
Reversal Mountain (unknown area 48):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
White
Giant Chasm (outside)
Road 13
Road 14
Giant Chasm (outside):
- Método: Walking in dark grass
- 10% de chance
- Level 59
Road 13:
- Método: Walking in dark grass
- 10% de chance
- Level 59
Road 14:
- Método: Walking in dark grass
- 10% de chance
- Level 59
Black
Giant Chasm (outside)
Road 13
Road 14
Giant Chasm (outside):
- Método: Walking in dark grass
- 10% de chance
- Level 59
Road 13:
- Método: Walking in dark grass
- 10% de chance
- Level 59
Road 14:
- Método: Walking in dark grass
- 10% de chance
- Level 59
Itens que segura
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Phantom Force Ao Evoluir | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Gust Level 1 | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Minimize Level 1 | ![]() | — | — | 10 | Raises the user's evasiveness by 2. | |
Strength Sap Level 1 | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Payback Level 12 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Hex Level 16 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Shadow Ball Level 20 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Spit Up Level 24 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level 24 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Swallow Level 24 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Self-Destruct Level 31 | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Destiny Bond Level 36 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Baton Pass Level 42 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Tailwind Level 48 | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Explosion Level 54 | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Haze Machine | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Night Shade Machine | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Phantom Force Machine | ![]() | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |