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#605 - Elgyem
PadrãoShiny
Categoria: Cerebral Pokémon
Altura: 0,5 mPeso: 9,0 Kg
Cor: Blue
Formato:
Egg group: Human-Like20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 67
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Telepathy: This Pokemon does not take damage from attacks made by its allies.
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Analytic(H): Os ataques deste Pokémon têm 1,3x de Power se ele for o último a se movimentar no turno.
Base stats
HP
Atk
Def
SpA
SpD
Spe
55
55
55
85
55
30
Level 50
Level 100
115 162
220 314
54 117
103 229
54 117
103 229
81 150
157 295
54 117
103 229
31 90
58 174
Dano recebido
×2
×2
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Astonish
Egg
3010015Tem 30% de chance de causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Split
Level up
10Averages Defense and Sp Def stats with alvo.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with alvo.
Headbutt
Level up
7010015Tem 30% de chance de causar flinch.
Imprison
Level up
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Nasty Plot
Machine
20Aumenta o Sp. Atk do usuário em 2 estágios.
Power Split
Level up
10Averages Attack and Sp Atk stats with alvo.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Egg
10Copies the alvo's current stat stages.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Screech
Machine
8540Lowers the alvo's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Wonder Room
Level up
Machine
10For 5 turnos, all Defense and Sp Def stats switch.
Zen Headbutt
Level up
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Elgyem
Lv. 42
Beheeyem
2 níveis evolutivos.
Descrição In-game:
Shield
This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.
Sword
If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home.
Exibir mais
Ultra Moon
This Pokémon is shrouded in mystery. It’s said to have appeared from a UFO that fell from the sky about 50 years ago.
Ultra Sun
It controls tremendous psychic power. Most reports of alien sightings are actually just people mistaking Elgyem for an alien.
Alpha Sapphire
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
Omega Ruby
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
Y
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
X
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
White 2
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
Black 2
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
White
This Pokémon had never been seen until it appeared from far in the desert 50 years ago.
Black
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
Locais de encontro
Ultra Moon
Mount Hokulani East
Mount Hokulani West
Mount Hokulani East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 27 ~ Level 30
Mount Hokulani West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 27 ~ Level 30
Ultra Sun
Mount Hokulani East
Mount Hokulani West
Mount Hokulani East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 27 ~ Level 30
Mount Hokulani West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 27 ~ Level 30
Exibir mais
White 2
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Celestial Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Celestial Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 33
Black 2
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Celestial Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Celestial Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 33
White
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 28
Celestial Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 29
Celestial Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 29
Black
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 28
Celestial Tower (4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 29
Celestial Tower (5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 29
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 1
5010025Tem 10% chance de confundir o alvo.
Imprison
Level 6
10Os adversários não podem usar um Move conhecido pelo usuário.
Teleport
Level 12
20User switches out.
Psybeam
Level 18
651002010% chance to confuse the alvo.
Guard Split
Level 24
10Averages Defense and Sp Def stats with alvo.
Power Split
Level 24
10Averages Attack and Sp Atk stats with alvo.
Headbutt
Level 30
7010015Tem 30% de chance de causar flinch.
Zen Headbutt
Level 36
809015Tem 20% de chance de causar flinch.
Recover
Level 43
5Heals the user by 50% of its HP máximo.
Calm Mind
Level 48
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Wonder Room
Level 54
10For 5 turnos, all Defense and Sp Def stats switch.
Psychic
Level 60
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15O usuário e algum aliado trocam de posição. Se usado novamente pode falhar.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with alvo.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Nasty Plot
Machine
20Aumenta o Sp. Atk do usuário em 2 estágios.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psyshock
Machine
8010010Causa dano com base na Def do adversário, não Sp.Def.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Screech
Machine
8540Lowers the alvo's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Wonder Room
Machine
10For 5 turnos, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Egg
3010015Tem 30% de chance de causar flinch.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Psych Up
Egg
10Copies the alvo's current stat stages.
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