

PadrãoShiny
Categoria: Cerebral Pokémon
Altura: 0,5 mPeso: 9,0 Kg
Cor:
Blue
Formato: 

Egg group: Human-Like20 ciclos
Gêneros:
50,0%
50,0%


Felicidade base: 50
Experiência base: 67
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Abilities
Telepathy: This Pokemon does not take damage from attacks made by its allies.
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Analytic(H): Os ataques deste Pokémon têm 1,3x de Power se ele for o último a se movimentar no turno.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
115 162
220 314
54 117
103 229
54 117
103 229
81 150
157 295
54 117
103 229
31 90
58 174
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Astonish Egg | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Level up Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Guard Split Level up | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Imprison Level up Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Power Split Level up | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Wonder Room Level up Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Shield
This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.
Sword
If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home.
Exibir mais
Ultra Moon
This Pokémon is shrouded in mystery. It’s said to have appeared from a UFO that fell from the sky about 50 years ago.
Ultra Sun
It controls tremendous psychic power. Most reports of alien sightings are actually just people mistaking Elgyem for an alien.
Alpha Sapphire
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
Omega Ruby
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
Y
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
X
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
White 2
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
Black 2
Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.
White
This Pokémon had never been seen until it appeared from far in the desert 50 years ago.
Black
It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.
Locais de encontro
Ultra Moon
Mount Hokulani East
Mount Hokulani West
Mount Hokulani East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 27 ~ Level 30
Mount Hokulani West:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 27 ~ Level 30
Ultra Sun
Mount Hokulani East
Mount Hokulani West
Mount Hokulani East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 27 ~ Level 30
Mount Hokulani West:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 27 ~ Level 30
Exibir mais
White 2
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Celestial Tower (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Celestial Tower (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 33
Black 2
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Celestial Tower (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Celestial Tower (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 33
White
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Celestial Tower (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Celestial Tower (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Black
Celestial Tower (3F)
Celestial Tower (4F)
Celestial Tower (5F)
Celestial Tower (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Celestial Tower (4F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Celestial Tower (5F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Imprison Level 6 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Teleport Level 12 | ![]() | — | — | 20 | User switches out. | |
Psybeam Level 18 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Guard Split Level 24 | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Power Split Level 24 | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Headbutt Level 30 | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Zen Headbutt Level 36 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Recover Level 43 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Calm Mind Level 48 | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Wonder Room Level 54 | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Psychic Level 60 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Astonish Egg | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Destiny Bond Egg | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Egg | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the alvo's current stat stages. |