[Cache start]
#083 - Farfetch’d
PadrãoShiny
Categoria: Wild Duck Pokémon
Altura: 0,8 mPeso: 15,0 Kg
Habitat: Grassland (Habitat)
Cor: Brown
Formato:
Egg groups: Flying, Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 132
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +1Total: 1
Este Pokémon não possui estatísticas cadastradas
Competitivo
In-Game
Abilities
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Defiant(H): This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Base stats
HP
Atk
Def
SpA
SpD
Spe
52
90
55
58
62
60
Level 50
Level 100
112 159
214 308
85 156
166 306
54 117
103 229
56 121
108 236
60 125
116 245
58 123
112 240
Dano recebido
×½
×1
×1
×2
×1
×1
×1
×1
×0
×½
×0
×2
×1
×1
×1
×2
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Aerial Ace
Level up
6020Este Move não verifica accuracy.
Agility
Level up
Machine
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Level up
Machine
Virtual Console
759515Tem 30% de chance para causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Level up
Machine
12010015Has 33% recoil.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Level up
Virtual Console
509530Nenhum efeito adicional.
Dual Wingbeat
Tutor
409010Acerta 2 vezes em um turno.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Level up
Machine
4010040Always leaves the alvo with at least 1 HP.
Feather Dance
Egg
10015Lowers the alvo's Attack by 2.
Feint
Egg
Virtual Console
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final Gambit
Egg
1005Does damage equal to the user's HP. User faints.
First Impression
Egg
9010010Nearly always goes first. First turn out only.
Flail
Egg
10015More power the less HP the user has left.
Fly
Machine
Virtual Console
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Energy
Machine
Virtual Console
30Raises the user's critical hit ratio by 2.
Fury Attack
Virtual Console
158520Hits 2-5 times in one turn.
Fury Cutter
Level up
409520Power doubles with each hit, up to 160.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Headbutt
Virtual Console
7010015Tem 30% de chance de causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the alvo's Defense by 1.
Knock Off
Level up
65100201,5x damage if foe holds an item. Removes item.
Leaf Blade
Level up
Machine
9010015Tem altas chances de critical hit.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Mirror Move
Virtual Console
20User uses the alvo's last used Move against it.
Night Slash
Egg
7010015Tem altas chances de critical hit.
Peck
Level up
Virtual Console
3510035Nenhum efeito adicional.
Poison Jab
Machine
Virtual Console
801002030% chance to envenenar the alvo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user neste turno.
Quick Attack
Egg
Virtual Console
4010030Geralmente ataca primeiro.
Razor Leaf
Virtual Console
559525Tem altas chances de critical hit. Acerta adversários adjacentes.
Reflect
Virtual Console
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010O Power dobra se o usuário receber dano do alvo.
Roost
Egg
Virtual Console
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sand Attack
Level up
Virtual Console
10015Lowers the alvo's accuracy by 1.
Simple Beam
Egg
10015The alvo's Ability becomes Simple.
Sky Attack
Egg
Virtual Console
140905Charges, then hits turn 2. 30% flinch. High crit.
Slash
Level up
Virtual Console
7010020Altas chances de causar critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
Virtual Console
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
U-turn
Machine
Virtual Console
7010020User switches out after damaging the alvo.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Cadeia evolutiva
Farfetch’d
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
They use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.
Sword
The stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food.
Exibir mais
Let's Go, Eevee!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Let's Go, Pikachu!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Alpha Sapphire
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Omega Ruby
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Y
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
X
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
White 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
White
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
SoulSilver
If it eats the plant stalk it carries as emergency rations, it runs off in search of a new stalk.
HeartGold
If anyone tries to disturb where the essential plant stalks grow, it uses its own stalk to thwart them.
Platinum
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pearl
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Diamond
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
LeafGreen
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
FireRed
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
Emerald
It is always seen with a stick from a plant. Apparently, there are good sticks and bad sticks. This POKéMON occasionally fights with others over choice sticks.
Sapphire
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks. This POKéMON has been known to fight with others over sticks.
Ruby
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks. This POKéMON has been known to fight with others over sticks.
Crystal
In order to pre­ vent their extinction, more people have made an effort to breed these POKéMON.
Silver
If it eats the plant stick it carries as emer­ gency rations, it runs off in search of a new stick.
Gold
If anyone tries to disturb where the essential plant sticks grow, it uses its own stick to thwart them.
Yellow
Lives where reedy plants grow. They are rarely seen, so it's thought their numbers are decreasing.
Blue
The sprig of green onions it holds is its weapon. It is used much like a metal sword.
Red
The sprig of green onions it holds is its weapon. It is used much like a metal sword.
Locais de encontro
Y
Road 22
Road 22:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 26
X
Road 22
Road 22:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 26
Exibir mais
SoulSilver
Road 38
Road 39
Road 47
Road 48
Safari Zone Wetland
Road 38:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 5% de chance
  • Level 16
Road 39:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 5% de chance
  • Level 16
Road 47:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) During the day
  • 20% de chance
  • Level 35
Road 48:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 20% de chance
  • Level 24
Safari Zone Wetland:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Road 38
Road 39
Road 47
Road 48
Safari Zone Wetland
Road 38:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 5% de chance
  • Level 16
Road 39:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 5% de chance
  • Level 16
Road 47:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) During the day
  • 20% de chance
  • Level 35
Road 48:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 20% de chance
  • Level 25
Safari Zone Wetland:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
Platinum
Road 221
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 28
Pearl
Road 221
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 28
Diamond
Road 221
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 28
Crystal
Road 43
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 20% de chance
  • Level 16
Silver
Road 38
Road 39
Road 38:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 10% de chance
  • Level 16
Road 39:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 16
Gold
Road 38
Road 39
Road 38:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 10% de chance
  • Level 16
Road 39:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 16
Yellow
Road 12
Road 13
Road 12:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Road 13:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Itens que segura
Ultra Moon
Stick
(5% de chance)
Ultra Sun
Stick
(5% de chance)
Exibir mais
Moon
Stick
(5% de chance)
Sun
Stick
(5% de chance)
Alpha Sapphire
Stick
(5% de chance)
Omega Ruby
Stick
(5% de chance)
Y
Stick
(5% de chance)
X
Stick
(5% de chance)
White 2
Stick
(5% de chance)
Black 2
Stick
(5% de chance)
White
Stick
(5% de chance)
Black
Stick
(5% de chance)
SoulSilver
Stick
(5% de chance)
HeartGold
Stick
(5% de chance)
Platinum
Stick
(5% de chance)
Pearl
Stick
(5% de chance)
Diamond
Stick
(5% de chance)
LeafGreen
Stick
(5% de chance)
FireRed
Stick
(5% de chance)
Emerald
Stick
(5% de chance)
Sapphire
Stick
(5% de chance)
Ruby
Stick
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sand Attack
Level 1
10015Lowers the alvo's accuracy by 1.
Peck
Level 1
3510035Nenhum efeito adicional.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Fury Cutter
Level 10
409520Power doubles with each hit, up to 160.
Cut
Level 15
509530Nenhum efeito adicional.
Aerial Ace
Level 20
6020Este Move não verifica accuracy.
Air Cutter
Level 25
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Knock Off
Level 30
65100201,5x damage if foe holds an item. Removes item.
False Swipe
Level 35
4010040Always leaves the alvo with at least 1 HP.
Slash
Level 40
7010020Altas chances de causar critical hit.
Swords Dance
Level 45
20Raises the user's Attack by 2.
Air Slash
Level 50
759515Tem 30% de chance para causar flinch.
Leaf Blade
Level 55
9010015Tem altas chances de critical hit.
Agility
Level 60
30Aumenta a Speed do usuário em 2 estágios.
Brave Bird
Level 65
12010015Has 33% recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brave Bird
Machine
12010015Has 33% recoil.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the alvo with at least 1 HP.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the alvo's Defense by 1.
Leaf Blade
Machine
9010015Tem altas chances de critical hit.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010O Power dobra se o usuário receber dano do alvo.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
U-turn
Machine
7010020User switches out after damaging the alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Acerta 2 vezes em um turno.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Egg
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feather Dance
Egg
10015Lowers the alvo's Attack by 2.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Final Gambit
Egg
1005Does damage equal to the user's HP. User faints.
First Impression
Egg
9010010Nearly always goes first. First turn out only.
Flail
Egg
10015More power the less HP the user has left.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Night Slash
Egg
7010015Tem altas chances de critical hit.
Quick Attack
Egg
4010030Geralmente ataca primeiro.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The alvo's Ability becomes Simple.
Sky Attack
Egg
140905Charges, then hits turn 2. 30% flinch. High crit.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.