

PadrãoShiny
Este Pokémon não possui estatísticas cadastradas
Competitivo
In-Game
Abilities
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Defiant(H): This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
112 159
214 308
85 156
166 306
54 117
103 229
56 121
108 236
60 125
116 245
58 123
112 240
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Aerial Ace Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up Machine Virtual Console | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Level up | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Level up Machine Virtual Console | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brave Bird Level up Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Cut Level up Virtual Console | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Level up Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Feint Egg Virtual Console | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Final Gambit Egg | ![]() | — | 100 | 5 | Does damage equal to the user's HP. User faints. | |
First Impression Egg | ![]() | 90 | 100 | 10 | Nearly always goes first. First turn out only. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Fly Machine Virtual Console | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Energy Machine Virtual Console | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Fury Attack Virtual Console | ![]() | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Gust Egg | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine Virtual Console | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Iron Tail Machine Virtual Console | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Knock Off Level up | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leaf Blade Level up Machine | ![]() | 90 | 100 | 15 | Tem altas chances de critical hit. | |
Leer Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mirror Move Virtual Console | ![]() | — | — | 20 | User uses the alvo's last used Move against it. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Peck Level up Virtual Console | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Poison Jab Machine Virtual Console | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Egg Virtual Console | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Razor Leaf Virtual Console | ![]() | 55 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Roost Egg Virtual Console | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sand Attack Level up Virtual Console | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The alvo's Ability becomes Simple. | |
Sky Attack Egg Virtual Console | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Slash Level up Virtual Console | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine Virtual Console | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
U-turn Machine Virtual Console | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Cadeia evolutiva
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
They use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.
Sword
The stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food.
Exibir mais
Let's Go, Eevee!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Let's Go, Pikachu!
They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
Alpha Sapphire
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Omega Ruby
Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.
Y
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
X
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
White 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
White
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Black
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
SoulSilver
If it eats the plant stalk it carries as emergency rations, it runs off in search of a new stalk.
HeartGold
If anyone tries to disturb where the essential plant stalks grow, it uses its own stalk to thwart them.
Platinum
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pearl
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Diamond
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
LeafGreen
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
FireRed
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
Emerald
It is always seen with a stick from a plant. Apparently, there are good sticks and bad sticks. This POKéMON occasionally fights with others over choice sticks.
Sapphire
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks.This POKéMON has been known to fight with others over sticks.
Ruby
FARFETCH’D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks.This POKéMON has been known to fight with others over sticks.
Crystal
In order to pre vent their extinction, morepeople have made an effort to breed these POKéMON.
Silver
If it eats the plant stick it carries as emergency rations, it runs off in search of a new stick.
Gold
If anyone tries to disturb where the essential plantsticks grow, it uses its own stick to thwart them.
Yellow
Lives where reedy plants grow. They are rarely seen,so it's thought their numbers are decreasing.
Blue
The sprig of green onions it holds is itsweapon. It is used much like a metal sword.
Red
The sprig of green onions it holds is itsweapon. It is used much like a metal sword.
Locais de encontro
Y
Road 22
Road 22:
- Método: Walking in yellow flowers
- 10% de chance
- Level 26
X
Road 22
Road 22:
- Método: Walking in yellow flowers
- 10% de chance
- Level 26
Exibir mais
SoulSilver
Road 38
Road 39
Road 47
Road 48
Safari Zone Wetland
Road 38:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 16
Road 39:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 16
Road 47:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) During the day
- 20% de chance
- Level 35
Road 48:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 20% de chance
- Level 24
Safari Zone Wetland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Road 38
Road 39
Road 47
Road 48
Safari Zone Wetland
Road 38:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 16
Road 39:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 16
Road 47:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) During the day
- 20% de chance
- Level 35
Road 48:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 20% de chance
- Level 25
Safari Zone Wetland:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Platinum
Road 221
Road 221:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 28
Pearl
Road 221
Road 221:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 28
Diamond
Road 221
Road 221:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 28
Crystal
Road 43
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 16
Silver
Road 38
Road 39
Road 38:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 10% de chance
- Level 16
Road 39:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 16
Gold
Road 38
Road 39
Road 38:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 10% de chance
- Level 16
Road 39:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 16
Yellow
Road 12
Road 13
Road 12:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Itens que segura
Ultra Moon
Stick
(5% de chance)
Ultra Sun
Stick
(5% de chance)
Exibir mais
Moon
Stick
(5% de chance)
Sun
Stick
(5% de chance)
Alpha Sapphire
Stick
(5% de chance)
Omega Ruby
Stick
(5% de chance)
Y
Stick
(5% de chance)
X
Stick
(5% de chance)
White 2
Stick
(5% de chance)
Black 2
Stick
(5% de chance)
White
Stick
(5% de chance)
Black
Stick
(5% de chance)
SoulSilver
Stick
(5% de chance)
HeartGold
Stick
(5% de chance)
Platinum
Stick
(5% de chance)
Pearl
Stick
(5% de chance)
Diamond
Stick
(5% de chance)
LeafGreen
Stick
(5% de chance)
FireRed
Stick
(5% de chance)
Emerald
Stick
(5% de chance)
Sapphire
Stick
(5% de chance)
Ruby
Stick
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sand Attack Level 1 | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Leer Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Fury Cutter Level 10 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Cut Level 15 | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Aerial Ace Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Cutter Level 25 | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Knock Off Level 30 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
False Swipe Level 35 | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Slash Level 40 | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Swords Dance Level 45 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Air Slash Level 50 | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Leaf Blade Level 55 | ![]() | 90 | 100 | 15 | Tem altas chances de critical hit. | |
Agility Level 60 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Brave Bird Level 65 | ![]() | 120 | 100 | 15 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brave Bird Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Leaf Blade Machine | ![]() | 90 | 100 | 15 | Tem altas chances de critical hit. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário receber dano do alvo. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Final Gambit Egg | ![]() | — | 100 | 5 | Does damage equal to the user's HP. User faints. | |
First Impression Egg | ![]() | 90 | 100 | 10 | Nearly always goes first. First turn out only. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Gust Egg | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The alvo's Ability becomes Simple. | |
Sky Attack Egg | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. |