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#598 - Ferrothorn
PadrãoShiny
Categoria: Thorn Pod Pokémon
Altura: 1,0 mPeso: 110,0 Kg
Cor: Gray
Formato:
Egg groups: Grass, Mineral20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 171
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Iron Barbs: Pokemon making contact with this Pokemon lose 1/8 of their HP máximo.
Anticipation(H): Ao dar switch-in, este Pokémon "estremece" se algum Pokémon adversário tiver um Move superefetivo ou de OHKO.
Base stats
HP
Atk
Def
SpA
SpD
Spe
74
94
131
54
116
20
Level 50
Level 100
134 181
258 352
89 160
173 315
122 201
240 397
53 116
101 227
108 184
213 364
22 79
40 152
Dano recebido
×1
×1
×½
×½
×½
×2
×4
×1
×1
×¼
×1
×1
×½
×0
×½
×½
×½
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Egg
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Level up
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Level up
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
55 turnos: no Ground immunities, 1,67x accuracy.
Gyro Ball
Level up
Machine
1005More power the slower the user than the alvo.
Harden
Level up
30Raises the user's Defense by 1.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
8010015Tem 30% de chance de causar flinch.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Leech Seed
Egg
90101/8 of alvo's HP is restored to user every turn.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Pin Missile
Level up
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Power Whip
Level up
Machine
1208510Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Revenge
Machine
6010010O Power dobra se o usuário receber dano do alvo.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Machine
8010015Nenhum efeito adicional.
Self-Destruct
Level up
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Egg
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Ferroseed
Lv. 40
Ferrothorn
2 níveis evolutivos.
Descrição In-game:
Shield
Its spikes are harder than steel. This Pokémon crawls across rock walls by stabbing the spikes on its feelers into the stone.
Sword
This Pokémon scrapes its spikes across rocks, and then uses the tips of its feelers to absorb the nutrients it finds within the stone.
Exibir mais
Alpha Sapphire
They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.
Omega Ruby
By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.
Y
They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.
X
By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.
White 2
By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.
Black 2
By swinging around its three spiky feelers and shooting spikes, it can obliterate an opponent.
White
They attach themselves to cave ceilings, firing steel spikes at targets passing beneath them.
Black
It fights by swinging around its three spiky feelers. A hit from these steel spikes can reduce a boulder to rubble.
Itens que segura
Ultra Moon
Sticky Barb
(5% de chance)
Ultra Sun
Sticky Barb
(5% de chance)
Exibir mais
Moon
Sticky Barb
(5% de chance)
Sun
Sticky Barb
(5% de chance)
Alpha Sapphire
Sticky Barb
(5% de chance)
Omega Ruby
Sticky Barb
(5% de chance)
Y
Sticky Barb
(5% de chance)
X
Sticky Barb
(5% de chance)
White 2
Sticky Barb
(5% de chance)
Black 2
Sticky Barb
(5% de chance)
White
Sticky Barb
(5% de chance)
Black
Sticky Barb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Harden
Level 1
30Raises the user's Defense by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Pin Missile
Level 1
259520Hits 2-5 times in one turn.
Power Whip
Level 1
1208510Nenhum efeito adicional.
Tackle
Level 1
4010035Nenhum efeito adicional.
Ingrain
Level 15
20Traps/grounds user; heals 1/16 HP máximo per turn.
Flash Cannon
Level 20
801001010% chance to lower the alvo's Sp Def by 1.
Iron Head
Level 25
8010015Tem 30% de chance de causar flinch.
Self-Destruct
Level 30
2001005Hits adjacent Pokemon. The user faints.
Iron Defense
Level 35
15Raises the user's Defense by 2.
Curse
Level 43
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Gyro Ball
Level 49
1005More power the slower the user than the alvo.
Explosion
Level 56
2501005Hits adjacent Pokemon. The user faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the alvo.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
8010015Tem 30% de chance de causar flinch.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Power Whip
Machine
1208510Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Revenge
Machine
6010010O Power dobra se o usuário receber dano do alvo.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Seed Bomb
Machine
8010015Nenhum efeito adicional.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
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