

PadrãoShiny
Competitivo
In-Game
Abilities
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
100 147
190 284
76 145
148 284
94 167
184 328
31 90
58 174
31 90
58 174
22 79
40 152
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Block Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Level up Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Level up Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mega Punch Machine Egg | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Level up Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Polish Level up | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Throw Level up | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Level up Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stealth Rock Level up Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Level up Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
Makes its home in mountainous regions, using its arms to climb along harsh mountain roads. Can be troublesome—carelessly kicking one will cause it to fly into a rage and chase after you.
Let's Go, Eevee!
Commonly found near mountain trails and the like. If you step on one by accident, it gets angry.
Exibir mais
Let's Go, Pikachu!
Commonly found near mountain trails and the like. If you step on one by accident, it gets angry.
Ultra Moon
It uses both hands to climb precipitous cliffs. People who see it in action have been known to take up bouldering.
Ultra Sun
Geodude that have lived a long life have had all their edges smoothed out until they’re totally round. They also have a calm, quiet disposition.
Moon
There are plenty of them to be found along any road. A scholar with too much free time once counted a hundred of them along a single route.
Sun
Its round body makes it easy to pick up, but it is hard and heavy. It’s dangerous to play with them as if they were snowballs.
Alpha Sapphire
When Geodude sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers step on it unwittingly. In the morning, this Pokémon rolls downhill in search of food.
Omega Ruby
The longer a Geodude lives, the more its edges are chipped and worn away, making it more rounded in appearance. However, this Pokémon’s heart will remain hard, craggy, and rough always.
Y
It is impossible to distinguish from rocks. It slams against others in contests of hardness.
X
Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
White 2
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
Black 2
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
White
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
Black
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
SoulSilver
It uses its arms to steadily climb steep mountain paths. It swings its fists around if angered.
HeartGold
Most people may not notice, but a closer look should reveal that there are many GEODUDE around.
Platinum
At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.
Pearl
It is impossible to distinguish from rocks. It slams against others in contests of hardness.
Diamond
Many live on mountain trails and remain half buried while keeping an eye on climbers.
LeafGreen
Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
FireRed
Its round form makes it easy to pick up. Some people have used them to hurl at each other in a snowball fight.
Emerald
It climbs mountain paths using only the power of its arms. Because they look just like boulders lining paths, hikers may step on them without noticing.
Sapphire
When GEODUDE sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers stepon it unwittingly. In the morning, this POKéMON rolls downhill in search of food.
Ruby
The longer a GEODUDE lives, the more its edges are chipped and worn away, making it more rounded in appearance.However, this POKéMON’s heart will remain hard, craggy, and rough always.
Crystal
Proud of their sturdy bodies, they bash againsteach other in a contest to prove whose is harder.
Silver
It uses its arms to steadily climb steep mountainpaths. It swings its fists around if angered.
Gold
Most people may not notice, but a closer lookshould reveal that there are many GEODUDE around.
Yellow
Commonly found near mountain trails, etc.If you step on one by accident, it gets angry.
Blue
Found in fields and mountains. Mistaking themfor boulders, people often step or trip on them.
Red
Found in fields and mountains. Mistaking themfor boulders, people often step or trip on them.
Locais de encontro
SoulSilver
Ruins of Alph (outside)
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Road 45
Road 46
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Road 47 (inside cave)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (B1F)
Safari Zone Peak
Ruins of Alph (outside):
- Método: Smashing rocks
- 10% de chance
- Level 3 ~ Level 6
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 21
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16
Road 45:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 3
Dark Cave (Violet City entrance):
- Método: Smashing rocks
- 10% de chance
- Level 8 ~ Level 14
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 10
Mount Moon (2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 10
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Smashing rocks
- 10% de chance
- Level 17 ~ Level 21
Victory Road 1 (3F):
- Método: Smashing rocks
- 90% de chance
- Level 24 ~ Level 32
Cerulean Cave (1F):
- Método: Smashing rocks
- 90% de chance
- Level 22 ~ Level 24
Cerulean Cave (B1F):
- Método: Smashing rocks
- 90% de chance
- Level 22 ~ Level 24
Safari Zone Peak:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Ruins of Alph (outside)
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Road 45
Road 46
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Road 47 (inside cave)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (B1F)
Safari Zone Peak
Team Rocket HQ
Ruins of Alph (outside):
- Método: Smashing rocks
- 10% de chance
- Level 3 ~ Level 6
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 21
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16
Road 45:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 3
Dark Cave (Violet City entrance):
- Método: Smashing rocks
- 10% de chance
- Level 8 ~ Level 14
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 19
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 8
Mount Moon (2F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 8
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Smashing rocks
- 10% de chance
- Level 17 ~ Level 21
Victory Road 1 (3F):
- Método: Smashing rocks
- 90% de chance
- Level 24 ~ Level 32
Cerulean Cave (1F):
- Método: Smashing rocks
- 90% de chance
- Level 22 ~ Level 24
Cerulean Cave (B1F):
- Método: Smashing rocks
- 90% de chance
- Level 22 ~ Level 24
Safari Zone Peak:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 21
Exibir mais
Platinum
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 211)
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Wayward Cave (1F)
Wayward Cave (B1F)
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Iron Island (1F)
Road 206
Road 207
Road 210 (south, towards Solaceon Town)
Road 214
Team Rocket HQ
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 7
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 8
Mount Coronet (1F Road 207):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Mount Coronet (1F Road 211):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 13
Oreburgh Gate (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 7
Oreburgh Gate (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Wayward Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 17
Wayward Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 206:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 18
Road 207:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 7
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 18
Road 214:
- Método: Walking in tall grass or a cave
- Condição: Not during a swarm
- 20% de chance
- Level 21
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 21
Pearl
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 211)
Ravaged Path
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Stark Mountain entrance
Stark Mountain main cavern
Wayward Cave (1F)
Wayward Cave (B1F)
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Iron Island (1F)
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Valor Lakefront
Road 206
Road 207
Road 210 (south, towards Solaceon Town)
Road 211 (west, towards Eterna City)
Road 214
Road 215
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Mount Coronet (1F Road 207):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 14
Mount Coronet (1F Road 211):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 12
Ravaged Path:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5
Oreburgh Gate (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Oreburgh Gate (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 9
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Wayward Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16
Wayward Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B1F left):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B1F right):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B2F right):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B2F left):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Iron Island (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Valor Lakefront:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 20
Road 206:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 16
Road 207:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 7
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 10% de chance
- Level 19
Road 211 (west, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 10% de chance
- Level 13
Road 214:
- Método: Walking in tall grass or a cave
- Condição: Not during a swarm
- 20% de chance
- Level 22
Road 215:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 22
Diamond
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 211)
Ravaged Path
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Stark Mountain entrance
Stark Mountain main cavern
Wayward Cave (1F)
Wayward Cave (B1F)
Ruin Maniac Cave (0–9 different Unown caught)
Ruin Maniac Cave (10–25 different Unown caught)
Maniac Tunnel (26+ different Unown caught)
Iron Island (1F)
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Valor Lakefront
Road 206
Road 207
Road 210 (south, towards Solaceon Town)
Road 211 (west, towards Eterna City)
Road 214
Road 215
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Mount Coronet (1F Road 207):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 14
Mount Coronet (1F Road 211):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 12
Ravaged Path:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5
Oreburgh Gate (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Oreburgh Gate (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 9
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Wayward Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 16
Wayward Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Ruin Maniac Cave (0–9 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Ruin Maniac Cave (10–25 different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Maniac Tunnel (26+ different Unown caught):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B1F left):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B1F right):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B2F right):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Iron Island (B2F left):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Iron Island (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Valor Lakefront:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 20
Road 206:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 10% de chance
- Level 14
Road 207:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 7
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 10% de chance
- Level 19
Road 211 (west, towards Eterna City):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 10% de chance
- Level 13
Road 214:
- Método: Walking in tall grass or a cave
- Condição: Not during a swarm
- 20% de chance
- Level 22
Road 215:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 22
LeafGreen
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Mount Moon (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Mount Ember
Mount Ember (cave)
Mount Ember (inside)
Mount Ember (1F, cave behind team rocket)
Mount Ember (B1F)
Mount Ember (B2F)
Kindle Road
Sevault Canyon
Mount Ember Summit
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 9
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B1F):
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Cerulean Cave (1F):
- Método: Smashing rocks
- 1% de chance
- Level 40 ~ Level 50
Cerulean Cave (2F):
- Método: Smashing rocks
- 1% de chance
- Level 45 ~ Level 55
Cerulean Cave (B1F):
- Método: Smashing rocks
- 1% de chance
- Level 50 ~ Level 60
Mount Moon (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 10
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 34
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Mount Ember:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Mount Ember (cave):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Mount Ember (inside):
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Mount Ember (1F, cave behind team rocket):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember (B1F):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember (B2F):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Kindle Road:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Sevault Canyon:
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember Summit:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
FireRed
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Mount Moon (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Mount Ember
Mount Ember (cave)
Mount Ember (inside)
Mount Ember (1F, cave behind team rocket)
Mount Ember (B1F)
Mount Ember (B2F)
Kindle Road
Sevault Canyon
Mount Ember Summit
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 9
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B1F):
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Cerulean Cave (1F):
- Método: Smashing rocks
- 1% de chance
- Level 40 ~ Level 50
Cerulean Cave (2F):
- Método: Smashing rocks
- 1% de chance
- Level 45 ~ Level 55
Cerulean Cave (B1F):
- Método: Smashing rocks
- 1% de chance
- Level 50 ~ Level 60
Mount Moon (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 10
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 34
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Mount Ember:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Mount Ember (cave):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Mount Ember (inside):
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Mount Ember (1F, cave behind team rocket):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember (B1F):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember (B2F):
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Kindle Road:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Sevault Canyon:
- Método: Smashing rocks
- 1% de chance
- Level 30 ~ Level 40
Mount Ember Summit:
- Método: Smashing rocks
- 5% de chance
- Level 15 ~ Level 30
Emerald
Granite Cave (1F)
Granite Cave (B2F)
Victory Road (B1F)
Road 111
Road 114
Safari Zone (NE/acro bike area)
Magma Hideout
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Granite Cave (B2F):
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Victory Road (B1F):
- Método: Smashing rocks
- 30% de chance
- Level 30 ~ Level 40
Road 111:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Road 114:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Safari Zone (NE/acro bike area):
- Método: Smashing rocks
- 1% de chance
- Level 25 ~ Level 30
Magma Hideout:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 30
Sapphire
Granite Cave (1F)
Granite Cave (B2F)
Victory Road (B1F)
Road 111
Road 114
Safari Zone (NE/acro bike area)
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Granite Cave (B2F):
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Victory Road (B1F):
- Método: Smashing rocks
- 30% de chance
- Level 30 ~ Level 40
Road 111:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Road 114:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Safari Zone (NE/acro bike area):
- Método: Smashing rocks
- 1% de chance
- Level 25 ~ Level 30
Ruby
Granite Cave (1F)
Granite Cave (B2F)
Victory Road (B1F)
Road 111
Road 114
Safari Zone (NE/acro bike area)
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Granite Cave (B2F):
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Victory Road (B1F):
- Método: Smashing rocks
- 30% de chance
- Level 30 ~ Level 40
Road 111:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Road 114:
- Método: Smashing rocks
- 1% de chance
- Level 15 ~ Level 20
Safari Zone (NE/acro bike area):
- Método: Smashing rocks
- 1% de chance
- Level 25 ~ Level 30
Crystal
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Road 45
Road 46
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Team Rocket HQ
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 20
Road 33:
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 6
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 13
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 16
Road 45:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 23
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 3
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 10% de chance
- Level 4
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 23
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 10
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 12
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 14
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 21
Silver
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Road 45
Road 46
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Team Rocket HQ
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 5% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 45:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 4
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 10% de chance
- Level 2
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 10
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 12
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 21
Gold
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Road 45
Road 46
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Team Rocket HQ
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 5% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 45:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 4
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 10% de chance
- Level 2
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 8
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 12
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 21
Yellow
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 20
Mount Moon (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 11
Mount Moon (B2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 11
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 41
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 41
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Blue
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Mount Moon (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Mount Moon (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 10
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 18
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 24
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Red
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 10
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 16
Mount Moon (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Mount Moon (B2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 10
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 18
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 24
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Itens que segura
Ultra Moon

(5% de chance)
Ultra Sun

(5% de chance)
Exibir mais
Moon

(5% de chance)
Sun

(5% de chance)
Alpha Sapphire

(5% de chance)
Omega Ruby

(5% de chance)
Y

(5% de chance)
X

(5% de chance)
White 2

(5% de chance)
Black 2

(5% de chance)
White

(5% de chance)
Black

(5% de chance)
SoulSilver

(5% de chance)
HeartGold

(5% de chance)
Platinum

(5% de chance)
Pearl

(5% de chance)
Diamond

(5% de chance)
Emerald

(5% de chance)
Sapphire

(5% de chance)
Ruby

(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rock Polish Level 6 | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rollout Level 10 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Bulldoze Level 12 | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Rock Throw Level 16 | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Smack Down Level 18 | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Self-Destruct Level 24 | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Stealth Rock Level 28 | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Rock Blast Level 30 | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Earthquake Level 34 | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Explosion Level 36 | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Double-Edge Level 40 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Stone Edge Level 42 | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Mega Punch Egg | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. |