[Cache start]
#163 - Hoothoot
PadrãoShiny
Categoria: Owl Pokémon
Altura: 0,7 mPeso: 21,2 Kg
Habitat: Forest (Habitat)
Cor: Brown
Formato:
Egg group: Flying15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 52
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: HP +1Total: 1
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Insomnia: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Tinted Lens(H): This Pokemon's attacks that are not very effective on a alvo deal double damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
30
30
36
56
50
Level 50
Level 100
120 167
230 324
31 90
58 174
31 90
58 174
36 96
69 188
54 118
105 232
49 112
94 218
Dano recebido
×½
×1
×1
×2
×1
×1
×1
×1
×0
×½
×0
×2
×1
×1
×1
×2
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Level up
Machine
759515Tem 30% de chance para causar flinch.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confuse Ray
Machine
10010Confunde o alvo.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Defog
Level up
15-1 evasion; clears terrain and hazards on both sides.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dual Wingbeat
Machine
409010Acerta 2 vezes em um turno.
Echoed Voice
Level up
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
8010020Tem 10% de chance de causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Machine
Egg
10015Lowers the alvo's Attack by 2.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Haze
Machine
30Elimina todas as alterações de stat.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse alvo. Can't miss in rain.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Moonblast
Level up
9510015Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio.
Nasty Plot
Machine
20Aumenta o Sp. Atk do usuário em 2 estágios.
Night Shade
Machine
Egg
10015O dano é igual ao level do usuário.
Peck
Level up
3510035Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Level up
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roost
Level up
5Heals 50% HP. Flying-type removed 'til turn ends.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spite
Machine
10010Lowers the PP of the alvo's last Move by 4.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the alvo to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Machine
15For 4 turnos, allies' Speed is doubled.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Uproar
Level up
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Whirlwind
Egg
20Forces the alvo to switch to a random ally.
Wing Attack
Egg
6010035Nenhum efeito adicional.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Hoothoot
Lv. 20
Noctowl
2 níveis evolutivos.
Descrição In-game:
Shield
It begins to hoot at the same time every day. Some Trainers use them in place of clocks.
Sword
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Exibir mais
Ultra Moon
It cries out at the same time every day. A long time ago, people cherished it and considered it a divine messenger sent to tell the time.
Ultra Sun
Every day, it tilts its head in the same rhythm. A long time ago, people raised these Pokémon to serve as clocks.
Alpha Sapphire
Hoothoot has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Omega Ruby
Hoothoot has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
Y
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
X
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
White 2
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Black 2
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
White
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Black
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
SoulSilver
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
HeartGold
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Platinum
It marks time precisely. Some countries consider it to be a wise friend, versed in the world’s ways.
Pearl
It switches its standing foot so quickly, it can’t be seen. It cries at the same time every day.
Diamond
It always stands on one foot. Even when attacked, it does not brace itself using both feet.
LeafGreen
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
FireRed
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Emerald
It has an internal organ that senses the earth’s rotation. Using this special organ, a HOOTHOOT begins hooting at precisely the same time every day.
Sapphire
HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POKéMON begins hooting at precisely the same time every day.
Ruby
HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POKéMON begins hooting at precisely the same time every day.
Crystal
It begins to hoot at the same time every day. Some trainers use them in place of clocks.
Silver
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Gold
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Locais de encontro
Ultra Moon
Lush Jungle North
Lush Jungle South
Lush Jungle West
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Lush Jungle North:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 8% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Ultra Sun
Lush Jungle North
Lush Jungle South
Lush Jungle West
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Lush Jungle North:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19 ~ Level 22
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 8% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Exibir mais
SoulSilver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Viridian Forest
Road 29:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 35:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Road 2 (north, towards Pewter City):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
HeartGold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Viridian Forest
Road 29:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 35:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 15
Road 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Road 2 (north, towards Pewter City):
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Platinum
Eterna Forest
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 205 (east, towards Eterna City)
Road 210 (south, towards Solaceon Town)
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Eterna Forest:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 12
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 27
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 27
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 26
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 26
Road 205 (east, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 12
Road 210 (south, towards Solaceon Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 20
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 27
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Pearl
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 22
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 22
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 14
Diamond
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Great Marsh Area 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 2:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Great Marsh Area 5:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 22
Great Marsh Area 6:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 22
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 24
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 14
Emerald
Safari Zone (expansion south)
Safari Zone (expansion north)
Safari Zone (expansion south):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Safari Zone (expansion north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Crystal
Road 29
Road 30
Road 31
Road 32
Ilex Forest
Road 34
Road 35
National Park
Road 36
Road 37
Road 38
Road 39
Road 43
Lake of Rage
Road 26
Road 27
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 25
Road 29:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 30:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 31:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 32:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Ilex Forest:
  • Método: Headbutting a high encounter rate tree
  • 10% de chance
  • Level 10
Road 34:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 35:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 36:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 37:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 38:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 39:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 43:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Lake of Rage:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 26:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 27:
  • Método: Headbutting a high encounter rate tree
  • 50% de chance
  • Level 10
Road 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 5
Road 5:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 13
Road 25:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 10
Silver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 29:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 5% de chance
  • Level 14
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 5
Gold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 29:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 5
Road 35:
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 5% de chance
  • Level 14
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 15
Road 1:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 5
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Peck
Level 1
3510035Nenhum efeito adicional.
Tackle
Level 3
4010035Nenhum efeito adicional.
Echoed Voice
Level 6
4010015O Power aumenta quando usado em turnos consecutivos.
Confusion
Level 9
5010025Tem 10% chance de confundir o alvo.
Reflect
Level 12
20For 5 turnos, physical damage to allies is halved.
Defog
Level 15
15-1 evasion; clears terrain and hazards on both sides.
Air Slash
Level 18
759515Tem 30% de chance para causar flinch.
Extrasensory
Level 21
8010020Tem 10% de chance de causar flinch.
Take Down
Level 24
908520Tem 1/4 de recoil.
Uproar
Level 27
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Roost
Level 30
5Heals 50% HP. Flying-type removed 'til turn ends.
Moonblast
Level 33
9510015Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio.
Hypnosis
Level 36
6020Causes the alvo to fall asleep.
Dream Eater
Level 39
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Brave Bird
Machine
12010015Has 33% recoil.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confuse Ray
Machine
10010Confunde o alvo.
Dual Wingbeat
Machine
409010Acerta 2 vezes em um turno.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Machine
10015Lowers the alvo's Attack by 2.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Haze
Machine
30Elimina todas as alterações de stat.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse alvo. Can't miss in rain.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Nasty Plot
Machine
20Aumenta o Sp. Atk do usuário em 2 estágios.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spite
Machine
10010Lowers the PP of the alvo's last Move by 4.
Stored Power
Machine
2010010Tem +20 de Oower para cada um dos aumentos de stat do usuário.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turnos, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Feather Dance
Egg
10015Lowers the alvo's Attack by 2.
Night Shade
Egg
10015O dano é igual ao level do usuário.
Supersonic
Egg
5520Causes the alvo to become confused.
Whirlwind
Egg
20Forces the alvo to switch to a random ally.
Wing Attack
Egg
6010035Nenhum efeito adicional.
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