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#229 - Houndoom-Mega
PadrãoShiny
Categoria: Dark Pokémon
Altura: 1,9 mPeso: 49,5 Kg
Habitat: Rough-terrain (Habitat)
Cor: Black
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 210
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Solar Power: If Sunny Day is active, this Pokemon's Sp Atk is 1,5x; loses 1/8 HP máximo per turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
90
90
140
90
115
Level 50
Level 100
135 182
260 354
85 156
166 306
85 156
166 306
130 211
256 416
85 156
166 306
108 183
211 361
Dano recebido
×1
×½
×1
×1
×1
×2
×½
×1
×½
×½
×2
×½
×1
×1
×0
×2
×½
×2
Cadeia evolutiva
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Beat Up
Level up
10010All healthy allies aid in damaging the alvo.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Comeuppance
Level up
10010If hit by an attack, returns 1,5x damage.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Double-Edge
Machine
12010015Tem 33% de recoil.
Ember
Level up
401002510% chance to burn the alvo.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Spin
Machine
Egg
358515Traps and damages the alvo for 4-5 turnos.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Level up
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Howl
Level up
40Raises the user's and ally's Attack by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Incinerate
Level up
6010015Destrói a Berry/Gem dos adversários.
Inferno
Level up
100505100% chance to burn the alvo.
Lash Out
Machine
7510052x power if the user had a stat lowered neste turno.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Nasty Plot
Level up
Machine
20Aumenta o Sp. Atk do usuário em 2 estágios.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Machine
20Shares HP of user and alvo equally.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
Egg
10015More power the less HP the user has left.
Roar
Level up
Machine
20Forces the alvo to switch to a random ally.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Smog
Level up
30702040% chance to envenenar the alvo.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
Egg
10010Lowers the PP of the alvo's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 alvo's current HP.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
Thunder Fang
Level up
Machine
Egg
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Torment
Level up
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Will-O-Wisp
Machine
8515Queima o alvo.
Cadeia evolutiva
Houndour
Lv. 24
Houndoom
Mega Evoluir
Houndoom-Mega
3 níveis evolutivos.
Descrição In-game:
Ultra Moon
Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
Ultra Sun
They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.
Exibir mais
Alpha Sapphire
In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
Omega Ruby
In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
Y
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
X
Long ago, people imagined its eerie howls to be the call of the grim reaper.
White 2
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Black 2
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
White
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Black
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
SoulSilver
Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.
HeartGold
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Platinum
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Pearl
Long ago, people imagined its eerie howls to be the call of the grim reaper.
Diamond
Long ago, people imagined its eerie howls to be the call of the grim reaper.
LeafGreen
If you are burned by the flames it shoots from its mouth, the pain will never go away.
FireRed
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
Emerald
In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Sapphire
In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
Ruby
In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
Crystal
The pungent- smelling flame that shoots from its mouth results from toxins burn­ ing in its body.
Silver
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
Gold
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the alvo.
Thunder Fang
Level 1
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Howl
Level 4
40Raises the user's and ally's Attack by 1.
Smog
Level 8
30702040% chance to envenenar the alvo.
Roar
Level 13
20Forces the alvo to switch to a random ally.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Odor Sleuth
Level 20
40Moves do tipo Fighting e Normal atingem Pokémon do tipo Ghost. Ignora evasão.
Beat Up
Level 26
10010All healthy allies aid in damaging the alvo.
Fire Fang
Level 30
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Feint Attack
Level 35
6020This Move does not check accuracy.
Embargo
Level 41
10015For 5 turnos, the alvo's item has no effect.
Foul Play
Level 45
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Flamethrower
Level 50
9010015Tem 10% de chance de queimar o alvo.
Crunch
Level 56
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Nasty Plot
Level 60
20Aumenta o Sp. Atk do usuário em 2 estágios.
Inferno
Level 65
100505100% chance to burn the alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Embargo
Machine
10015For 5 turnos, the alvo's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Roar
Machine
20Forces the alvo to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round neste turno.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
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