

PadrãoShiny
Competitivo
In-Game
Abilities
Cute Charm: 30% chance of infatuating Pokemon of the opposite gender if they make contact.
Competitive: This Pokemon's Sp Atk is raised by 2 for each of its stats that is lowered by a foe.
Friend Guard(H): This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
175 222
340 434
45 106
85 207
22 79
40 152
45 106
85 207
27 84
49 163
22 79
40 152
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Alluring Voice Machine | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Level up Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Covet Level up Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Disarming Voice Level up Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Echoed Voice Level up | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Machine Egg | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heal Pulse Egg | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Level up Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Misty Explosion Machine | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rollout Egg | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level up | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Kiss Level up | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bide Virtual Console | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up Machine Virtual Console | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Machine | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine Virtual Console | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Covet Level up Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dazzling Gleam Machine Virtual Console | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up Virtual Console | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Disarming Voice Level up | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Level up Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Virtual Console | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Level up | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Blast Machine Virtual Console | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Egg | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Heal Pulse Egg | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Helping Hand Machine Virtual Console | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Level up Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Last Resort Egg | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Level up Virtual Console | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Play Rough Level up Machine Virtual Console | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Pound Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rollout Egg | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level up Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sing Level up Virtual Console | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine Virtual Console | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Machine Virtual Console | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Kiss Level up | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Virtual Console | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up Virtual Console | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bubble Beam Virtual Console | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Counter Virtual Console | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up Virtual Console | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Detect Virtual Console | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Disable Level up Virtual Console | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Disarming Voice Level up | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Level up Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Level up Virtual Console | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Virtual Console | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine Virtual Console | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Egg Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Heal Pulse Egg | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Egg Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mega Kick Virtual Console | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Virtual Console | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Level up Virtual Console | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Mud-Slap Virtual Console | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Nightmare Virtual Console | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Play Nice Level up | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Pound Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine Virtual Console | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psywave Virtual Console | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Rollout Level up Virtual Console | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level up Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sing Level up Virtual Console | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Skull Bash Virtual Console | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Sleep Talk Machine Egg Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine Virtual Console | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Virtual Console | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Virtual Console | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Take Down Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Wake-Up Slap Level up | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Water Gun Virtual Console | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | Tem 100% de chance de paralisar o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Disarming Voice Level up | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Level up | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Egg Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Heal Pulse Egg | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Egg Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Play Nice Level up | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level up Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wake-Up Slap Level up | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Level up | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Egg Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Egg Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level up Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Egg Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wake-Up Slap Level up | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Level up | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Egg Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Egg Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | O Power e tipo dependem da Berry do usuário. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wake-Up Slap Level up | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Level up Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Defense Curl Level up Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Level up Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Slap Level up | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Level up Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Perish Song Egg | ![]() | — | — | 5 | All active Pokemon will faint in 3 turnos. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Present Egg | ![]() | — | 90 | 15 | 40, 80, 120 power, or heals alvo 1/4 HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wish Egg | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Cadeia evolutiva
![]() Baby Pokémon |
|
3 níveis evolutivos.
Descrição In-game:
Shield
By freely changing the wavelength of its voice, Jigglypuff sings a mysterious melody sure to make any listener sleepy.
Sword
Jigglypuff has top-notch lung capacity, even by comparison to other Pokémon. It won’t stop singing its lullabies until its foes fall asleep.
Exibir mais
Let's Go, Eevee!
Uses its cute round eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Let's Go, Pikachu!
Uses its cute round eyes to enrapture its foe. It then sings a pleasing melody that lulls the foe to sleep.
Ultra Moon
The songs they sing are totally different depending on the region they live in. Some even sound like they’re shouting!
Ultra Sun
Recordings of Jigglypuff’s strange lullabies can be purchased from department stores. These CDs can be found near the bedding area.
Moon
Jigglypuff possess a vocal range that exceeds 12 octaves, but each individual’s singing skill depends on its own effort.
Sun
It hugely inflates its stomach and sings a mysterious melody. If you hear this melody, you’ll become sleepy right away.
Alpha Sapphire
When this Pokémon sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, Jigglypuff cannot breathe, endangering its life.
Omega Ruby
Jigglypuff’s vocal cords can freely adjust the wavelength of its voice. This Pokémon uses this ability to sing at precisely the right wavelength to make its foes most drowsy.
Y
If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.
X
It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
White 2
Looking into its cute, round eyes makes it start singing a song so pleasant listeners can’t help but fall asleep.
Black 2
Looking into its cute, round eyes makes it start singing a song so pleasant listeners can’t help but fall asleep.
White
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Black
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
SoulSilver
Looking into its cute, round eyes causes it to sing a relaxing melody, inducing its enemies to sleep.
HeartGold
If it inflates to sing a lullaby, it can perform longer and cause sure drowsiness in its audience.
Platinum
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Pearl
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
Diamond
When it wavers its big, round eyes, it begins singing a lullaby that makes everyone drowsy.
LeafGreen
When its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep.
FireRed
It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
Emerald
Nothing can avoid falling asleep hearing a JIGGLYPUFF’s song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.
Sapphire
When this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does noteasily fall asleep, JIGGLYPUFF cannot breathe, endangering its life.
Ruby
JIGGLYPUFF’s vocal chords can freely adjust the wavelength of its voice. This POKéMON uses this ability to singat precisely the right wavelength to make its foes most drowsy.
Crystal
It rolls its cute eyes as it sings a soothing lullaby.Its gentle song puts anyone who hears it to sleep.
Silver
Looking into its cute, round eyes causes it to singa relaxing melody, inducing its enemies to sleep.
Gold
If it inflates to SING a lullaby, it can perform longerand cause sure drowsiness in its audience.
Yellow
Uses its alluring eyes to enrapture its foe. It thensings a pleasing melody that lulls the foe to sleep.
Blue
When its huge eyes light up, it sings a mysteriouslysoothing melody that lulls its enemies to sleep.
Red
When its huge eyes light up, it sings a mysteriouslysoothing melody that lulls its enemies to sleep.
Locais de encontro
Ultra Moon
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
- Método: Sos Encounter
- 15% de chance
- Level 11 ~ Level 14
Alola Route 6 North:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Ultra Sun
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
- Método: Sos Encounter
- 15% de chance
- Level 11 ~ Level 14
Alola Route 6 North:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Exibir mais
Moon
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
- Método: Sos Encounter
- 15% de chance
- Level 11 ~ Level 14
Alola Route 6 North:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Sun
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 4 Area:
- Método: Sos Encounter
- 15% de chance
- Level 11 ~ Level 14
Alola Route 6 North:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Sos Encounter
- 15% de chance
- Level 14 ~ Level 17
Y
Road 20
Pokemon Village
Road 20:
- Método: Walking in red flowers
- 10% de chance
- Level 50
Pokemon Village:
- Método: Walking in purple flowers
- 10% de chance
- Level 49
X
Road 20
Pokemon Village
Road 20:
- Método: Walking in red flowers
- 10% de chance
- Level 50
Pokemon Village:
- Método: Walking in purple flowers
- 10% de chance
- Level 49
White 2
Dreamyard
Dreamyard (B1F)
Road 1
Road 2
Dreamyard:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Dreamyard (B1F):
- Método: Walking in dark grass
- 10% de chance
- Level 65
Road 1:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Road 2:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Black 2
Dreamyard
Dreamyard (B1F)
Road 1
Road 2
Dreamyard:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Dreamyard (B1F):
- Método: Walking in dark grass
- 10% de chance
- Level 65
Road 1:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Road 2:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
White
Road 14
Road 14:
- Método: Walking in dark grass
- 20% de chance
- Level 58
Black
Road 14
Road 14:
- Método: Walking in dark grass
- 20% de chance
- Level 58
SoulSilver
Road 3
Road 4
Safari Zone Meadow
Safari Zone Swamp
Road 3:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Road 4:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Safari Zone Meadow:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 17
Safari Zone Swamp:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Road 3
Road 4
Safari Zone Meadow
Safari Zone Swamp
Road 3:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Road 4:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Safari Zone Meadow:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 17
Safari Zone Swamp:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
LeafGreen
Road 3
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
FireRed
Road 3
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Emerald
Road 115
Road 115:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Sapphire
Road 115
Road 115:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Ruby
Road 115
Road 115:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Crystal
Road 34
Road 35
Road 5
Road 6
Road 7
Road 8
Road 34:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 5% de chance
- Level 12
Road 5:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 14
Road 6:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 12
Road 7:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 18
Road 8:
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 16
Silver
Road 46
Road 3
Road 4
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 6
Road 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 6
Gold
Road 46
Road 3
Road 4
Road 46:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 6
Road 4:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 6
Yellow
Road 5
Road 6
Road 7
Road 8
Road 5:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 6:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 7:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 24
Road 8:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
Blue
Road 3
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Red
Road 3
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Itens que segura
Ultra Moon
Moon Stone
(5% de chance)
Ultra Sun
Moon Stone
(5% de chance)
Exibir mais
Moon
Moon Stone
(5% de chance)
Sun
Moon Stone
(5% de chance)
LeafGreen
Oran Berry
(50% de chance)
FireRed
Oran Berry
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Disable Level 1 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Sweet Kiss Level 1 | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Disarming Voice Level 1 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Echoed Voice Level 4 | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Covet Level 8 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Stockpile Level 12 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 12 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 12 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Round Level 16 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rest Level 20 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 24 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 28 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Gyro Ball Level 32 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hyper Voice Level 36 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Alluring Voice Machine | ![]() | 80 | 100 | 10 | Tem 100% de chance de confundir o alvo que tenha recebido um aumento de stat no turno. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disarming Voice Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Misty Explosion Machine | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Disable Level 1 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Sweet Kiss Level 1 | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Disarming Voice Level 1 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Echoed Voice Level 4 | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Covet Level 8 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Stockpile Level 12 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 12 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 12 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Round Level 16 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rest Level 20 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 24 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 28 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Gyro Ball Level 32 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hyper Voice Level 36 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bounce Machine | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokemon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Disable Level 1 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Sweet Kiss Level 1 | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Charm Level 1 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Disarming Voice Level 1 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Echoed Voice Level 4 | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Covet Level 8 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Stockpile Level 12 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 12 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 12 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Round Level 16 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rest Level 20 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 24 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 28 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Gyro Ball Level 32 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hyper Voice Level 36 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Play Rough Level 40 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 3 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Play Nice Level 9 | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Disarming Voice Level 11 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Slap Level 17 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rollout Level 20 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level 22 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Stockpile Level 25 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 25 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 25 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Wake-Up Slap Level 27 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Rest Level 30 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 32 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 35 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mimic Level 38 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 41 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 45 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 3 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Play Nice Level 9 | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Disarming Voice Level 11 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Slap Level 17 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rollout Level 20 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level 22 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Stockpile Level 25 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 25 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 25 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Wake-Up Slap Level 27 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Rest Level 30 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 32 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 35 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mimic Level 38 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 41 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 45 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Pound Level 4 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Defense Curl Level 6 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Bide Level 10 | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Double Slap Level 12 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Disable Level 16 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rest Level 18 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 22 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 24 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Double-Edge Level 28 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 7 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Play Nice Level 10 | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Round Level 17 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 25 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 33 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 37 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 41 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 45 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 48 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disarming Voice Level 50 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Double-Edge Level 53 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 3 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Play Nice Level 8 | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Disarming Voice Level 11 | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Disable Level 15 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Slap Level 18 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Level 24 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Wake-Up Slap Level 28 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Rest Level 32 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 35 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 37 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Gyro Ball Level 40 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Round Level 17 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 25 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 33 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 37 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 41 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 45 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 49 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 53 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Round Level 17 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 25 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 33 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 37 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 41 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 45 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 49 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 53 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Aumenta o Attack e Sp. Atk do usuário em 1 estágio. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Drain Punch Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Recycle Tutor | ![]() | — | — | 10 | Restores the item the user last used. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 21 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 25 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 29 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 33 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 37 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 41 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 45 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | O Power e tipo dependem da Berry do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 21 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 25 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 29 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 33 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 37 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 41 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 45 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | O Power e tipo dependem da Berry do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 13 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 17 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 21 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 25 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 29 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Gyro Ball Level 33 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Wake-Up Slap Level 37 | ![]() | 70 | 100 | 10 | O Power dobra se o alvo estiver dormindo, mas acorda ele. | |
Mimic Level 41 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 45 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | O Power e tipo dependem da Berry do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Machine | ![]() | — | — | 10 | Restores the item the user last used. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Endeavor Tutor | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 39 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 39 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Defense Curl Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 39 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 39 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Mimic Level 39 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Hyper Voice Level 44 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double-Edge Level 49 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Machine | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Level 39 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Machine | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | Tem 100% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Defense Curl Level 4 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Rollout Level 19 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Level 39 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Machine | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | Tem 100% de chance de paralisar o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flamethrower Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Beam Tutor | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Thunderbolt Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Defense Curl Level 19 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Level 39 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sing Level 1 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Pound Level 9 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Disable Level 14 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Defense Curl Level 19 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double Slap Level 24 | ![]() | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
Rest Level 29 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Body Slam Level 34 | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Level 39 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psywave Machine | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Aumenta a Def do usuário em 1 estágio no turno 1. Ataca no turno 2. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |