

PadrãoShiny
Categoria: Eon Pokémon
Altura: 2,3 mPeso: 70,0 Kg
Habitat: Waters-edge (Habitat)
Cor:
Purple
Formato: 

Egg group: Undiscovered
Gênero:
100%

Felicidade base: 90
Experiência base: 315
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
121 200
238 394
94 167
184 328
148 233
292 460
112 189
220 372
103 178
202 350
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Ally Switch Level up | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Confusion Level up | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Draco Meteor Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up Evento | ![]() | 60 | 100 | 20 | 30% chance to paralyze the alvo. | |
Dragon Cheer Machine | ![]() | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon-type. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Dragon Pulse Level up Machine Evento | ![]() | 85 | 100 | 10 | Nenhum efeito adicional. | |
Dual Wingbeat Machine | ![]() | 40 | 90 | 10 | Acerta 2 vezes em um turno. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flip Turn Machine | ![]() | 60 | 100 | 20 | User switches out after damaging the alvo. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Heal Pulse Level up | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. | |
Luster Purge Level up Evento | ![]() | 95 | 100 | 5 | 50% chance to lower the alvo's Sp Def by 1. | |
Memento Level up | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. | |
Power Split Level up | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Atinge 2-5 vezes. O usuário perde -1 Def e ganha +1 Spe após o último golpe. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Simple Beam Level up | ![]() | — | 100 | 15 | The alvo's Ability becomes Simple. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stored Power Level up Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Level up Machine | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Zen Headbutt Level up Machine Evento | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
Latios will only open its heart to a Trainer with a compassionate spirit. This Pokémon can fly faster than a jet plane by folding its forelegs to minimize air resistance.
Omega Ruby
Latios has the ability to make others see an image of what it has seen or imagines in its head. This Pokémon is intelligent and understands human speech.
Exibir mais
Y
It understands human speech and is highly intelligent. It is a tender Pokémon that dislikes fighting.
X
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
White 2
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
Black 2
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
White
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
Black
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
SoulSilver
It understands human speech and is highly intelligent. It is a tender Pokémon that dislikes fighting.
HeartGold
It understands human speech and is highly intelligent. It is a tender Pokémon that dislikes fighting.
Platinum
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
Pearl
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
Diamond
A highly intelligent Pokémon. By folding back its wings in flight, it can overtake jet planes.
LeafGreen
It has a docile temperament and dislikes fighting. Tucking in its forelegs, it can fly faster than a jet plane.
FireRed
It has a docile temperament and dislikes fighting. Tucking in its forelegs, it can fly faster than a jet plane.
Emerald
Even in hiding, it can detect the locations of others and sense their emotions since it has telepathy. Its intelligence allows it to understand human languages.
Sapphire
LATIOS will only open its heart to a TRAINER with a compassionate spirit. This POKéMON can fly faster than a jetplane by folding its forelegs to minimize air resistance.
Ruby
LATIOS has the ability to make its foe see an image of what it has seen or imagines in its head.This POKéMON is intelligent and understands human speech.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Psywave Level 1 | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Safeguard Level 1 | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Heal Block Level 1 | ![]() | — | 100 | 15 | For 5 turnos, the foe(s) is prevented from healing. | |
Protect Level 4 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Dragon Dance Level 7 | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Stored Power Level 10 | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Refresh Level 13 | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Heal Pulse Level 16 | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. | |
Dragon Breath Level 20 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the alvo. | |
Luster Purge Level 24 | ![]() | 95 | 100 | 5 | 50% chance to lower the alvo's Sp Def by 1. | |
Psycho Shift Level 28 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the alvo. | |
Recover Level 32 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Telekinesis Level 36 | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. | |
Zen Headbutt Level 41 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Power Split Level 46 | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Psychic Level 51 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Dragon Pulse Level 56 | ![]() | 85 | 100 | 10 | Nenhum efeito adicional. | |
Memento Level 61 | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |