

PadrãoShiny
Competitivo
In-Game
Abilities
Forewarn: On switch-in, this Pokemon is alerted to the foes' Move with the highest power.
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Telepathy(H): This Pokemon does not take damage from attacks made by its allies.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
176 223
342 436
54 117
103 229
81 150
157 295
100 174
197 344
90 161
175 317
30 89
56 172
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Level up Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dream Eater Level up | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Healing Wish Egg | ![]() | — | — | 10 | User faints. Next hurt Pokemon is fully healed. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Level up | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Imprison Level up Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Level up | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Moonblast Level up | ![]() | 95 | 100 | 15 | Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio. | |
Moonlight Level up | ![]() | — | — | 5 | Cura o usuário por uma quantidade dependente do clima. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Terrain Level up Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stored Power Level up Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Wonder Room Level up Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Yawn Level up | ![]() | — | — | 10 | Faz o alvo dormir após 1 turno. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Shield
It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.
Sword
When dark mists emanate from its body, don’t get too near. If you do, your nightmares will become reality.
Exibir mais
Alpha Sapphire
The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten.
Omega Ruby
The mist emanating from their foreheads is packed with the dreams of people and Pokémon.
Y
The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten.
X
The mist emanating from their foreheads is packed with the dreams of people and Pokémon.
White 2
The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten.
Black 2
The dream mist coming from its forehead changes into many different colors depending on the dream that was eaten.
White
With the mist from its forehead, it can create shapes of things from dreams it has eaten.
Black
The mist emanating from their foreheads is packed with the dreams of people and Pokémon.
Locais de encontro
White 2
Dreamyard
Dreamyard:
- Método: Walking in rustling grass
- 1% de chance
- Level 59
Black 2
Dreamyard
Dreamyard:
- Método: Walking in rustling grass
- 1% de chance
- Level 59
Exibir mais
White
Dreamyard
Dreamyard (B1F)
Dreamyard:
- Método: Static encounter, only one chance
- Condições: 1) Friday ; 2) Defeated Ghetsis
- 100% de chance
- Level 50
Dreamyard (B1F):
- Método: Static encounter, only one chance
- 100% de chance
- Level 50
Black
Dreamyard
Dreamyard (B1F)
Dreamyard:
- Método: Static encounter, only one chance
- Condições: 1) Friday ; 2) Defeated Ghetsis
- 100% de chance
- Level 50
Dreamyard (B1F):
- Método: Static encounter, only one chance
- 100% de chance
- Level 50
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Psybeam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level 1 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dream Eater Level 1 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Moonlight Level 1 | ![]() | — | — | 5 | Cura o usuário por uma quantidade dependente do clima. | |
Future Sight Level 1 | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Magic Coat Level 1 | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Yawn Level 1 | ![]() | — | — | 10 | Faz o alvo dormir após 1 turno. | |
Imprison Level 1 | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Calm Mind Level 1 | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Zen Headbutt Level 1 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Wonder Room Level 1 | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Stored Power Level 1 | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Moonblast Level 1 | ![]() | 95 | 100 | 15 | Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio. | |
Psychic Terrain Level 1 | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |