

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
58 123
112 240
58 123
112 240
72 139
139 273
63 128
121 251
108 183
211 361
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Burning Jealousy Machine | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the alvo to fall asleep. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Nasty Plot Level up Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Parting Shot Egg | ![]() | — | 100 | 20 | Lowers alvo's Atk, Sp Atk by 1. User switches. | |
Pay Day Level up | ![]() | 40 | 100 | 20 | Scatters coins. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Power Gem Level up Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Impede que Moves afetem o usuário neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Quash Level up | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | O usuário dorme por 2 turnos e restaura o seu HP e status. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Scratch Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp. Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | O usuário deve estar dormindo. Usa outro Move conhecido. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine Egg | ![]() | — | 100 | 10 | Reduz o PP do último Move do alvo em 4 estágios. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | Durante 5 turnos, uma intensa luz solar empodera Moves do tipo Fire. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Its elegant and refined behavior clashes with that of the barbaric Perrserker. The relationship between the two is one of mutual disdain.
Sword
Getting this prideful Pokémon to warm up to you takes a lot of effort, and it will claw at you the moment it gets annoyed.
Exibir mais
Let's Go, Eevee!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Let's Go, Pikachu!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Ultra Moon
This Pokémon is popular with rich people. It’s also targeted by hunters who are after the jewel in its forehead.
Ultra Sun
Although the jewel on its forehead appears to be a different color than those of Alolan Persian, it’s mostly made of the same material.
Moon
It has a high opinion of itself, although not to the same extent as the Alolan Persian. It’s quite difficult to make friends with this Pokémon.
Sun
It has a violent temperament. It will attack anything that looks it in the eye. Its sharp claws inflict deep wounds.
Alpha Sapphire
Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Omega Ruby
Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Y
Its lithe muscles allow it to walk without making a sound. It attacks in an instant.
X
Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness.
White 2
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Black 2
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
White
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Black
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
SoulSilver
Its lithe muscles allow it to walk without making a sound. It attacks in an instant.
HeartGold
Many adore it for its sophisticated air. However, it will lash out and scratch for little reason.
Platinum
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Pearl
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Diamond
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
LeafGreen
Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness.
FireRed
Has a vicious temperament. Beware if it raises its tail straight up. It is a signal that it is about to pounce and bite.
Emerald
A PERSIAN’s six bold whiskers sense air movements to determine what is in its vicinity. It becomes docile if grabbed by the whiskers.
Sapphire
PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine whatis in the POKéMON’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Ruby
PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine whatis in the POKéMON’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Crystal
Behind its lithe, elegant appearance lies a barbaricside. It will tear apart its prey on a mere whim.
Silver
Its lithe muscles allow it to walk without makinga sound. It attacks in an instant.
Gold
Many adore it for its sophisticated air. However, itwill lash out and scratch for little reason.
Yellow
The gem in its forehead glows on its own! It walkswith all the grace and elegance of a proud queen.
Blue
Although its fur has many admirers, it is tough toraise as a pet because of its fickle meanness.
Red
Although its fur has many admirers, it is tough toraise as a pet because of its fickle meanness.
Locais de encontro
Ultra Moon
Malie Garden Area
Malie Garden Area:
- Método: Sos Encounter
- 15% de chance
- Level 25 ~ Level 28
Ultra Sun
Malie Garden Area
Malie Garden Area:
- Método: Sos Encounter
- 15% de chance
- Level 25 ~ Level 28
Itens que segura
Ultra Moon
Quick Claw
(5% de chance)
Ultra Sun
Quick Claw
(5% de chance)
Exibir mais
Moon
Quick Claw
(5% de chance)
Sun
Quick Claw
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Power Gem Ao Evoluir | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Quash Level 1 | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. | |
Pay Day Level 12 | ![]() | 40 | 100 | 20 | Scatters coins. | |
Bite Level 16 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Taunt Level 20 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Assurance Level 24 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Fury Swipes Level 31 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Night Slash Level 42 | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Nasty Plot Level 48 | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Play Rough Level 54 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Burning Jealousy Machine | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk do usuário em 2 estágios. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Impede que Moves afetem o usuário neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | O usuário dorme por 2 turnos e restaura o seu HP e status. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | Tem 100% de chance de reduzir o Sp. Atk do alvo em 1 estágio. | |
Sleep Talk Machine | ![]() | — | — | 10 | O usuário deve estar dormindo. Usa outro Move conhecido. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Reduz o PP do último Move do alvo em 4 estágios. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | Durante 5 turnos, uma intensa luz solar empodera Moves do tipo Fire. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. |