

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
95 142
180 274
63 128
121 251
36 95
67 185
63 128
121 251
36 95
67 185
63 128
121 251
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Egg | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bounce Machine | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Bubble Beam Level up | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Bullet Seed Level up Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Dive Machine | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Energy Level up Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Level up Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Level up Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Lock-On Level up | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Octazooka Egg | ![]() | 65 | 85 | 10 | 50% chance to lower the alvo's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the alvo's type to Water. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Supersonic Egg | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Water Pulse Level up | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Water Spout Egg | ![]() | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Descrição In-game:
Legends: Arceus
Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle.
Shield
Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.
Exibir mais
Sword
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
Ultra Moon
Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.
Ultra Sun
This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!
Alpha Sapphire
Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Omega Ruby
Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Y
Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.
X
It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
White 2
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
Black 2
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
White
It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
Black
It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
SoulSilver
Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.
HeartGold
It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
Platinum
It forcefully squirts water. The water jet never misses prey even if the REMORAID is deep in the sea.
Pearl
It clings to MANTINE to feed on the big Pokémon’s scraps. This is an adaptation to avoid foes.
Diamond
It squirts water forcefully from its mouth to shoot down flying prey.
LeafGreen
It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards.
FireRed
Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.
Emerald
A REMORAID uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.
Sapphire
REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey.When evolution draws near, this POKéMON travels downstream from rivers.
Ruby
REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey.When evolution draws near, this POKéMON travels downstream from rivers.
Crystal
To escape from an attacker, it may shoot water out ofits mouth, then use that force to swim backward.
Silver
Using its dorsal fin as a suction pad, it clings toa MANTINE's under side to scavenge for leftovers.
Gold
It has superb ac curacy. The water it shoots out canstrike even moving prey from more than 300 feet.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 20
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Ultra Sun
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 20
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Exibir mais
Y
Shalour City
Road 12
Azure Bay
Shalour City:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 12:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Azure Bay:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
X
Shalour City
Road 12
Azure Bay
Shalour City:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 12:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Azure Bay:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
White 2
Undella Bay
Road 21
Undella Bay:
- Método: Surfing
- 5% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 45
Black 2
Undella Bay
Road 21
Undella Bay:
- Método: Surfing
- 5% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 45
White
Undella Bay
Undella Town
Undella Bay:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Undella Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Black
Undella Bay
Undella Town
Undella Bay:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Undella Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
SoulSilver
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
HeartGold
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
Platinum
Pastoria City
Sunyshore City
Sinnoh League
Road 212 (east, towards Pastoria City)
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Pearl
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Diamond
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
LeafGreen
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Outcast Island
Green Path
Water Path
Trainer Tower
Tanoby Ruins
Resort Gorgeous:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Water Labyrinth:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Five Isle Meadow:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Memorial Pillar:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Outcast Island:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Green Path:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Water Path:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Trainer Tower:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Tanoby Ruins:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Emerald
Safari Zone (expansion south)
Safari Zone (expansion south):
- Método: Fishing with a Super Rod
- 4% de chance
- Level 30 ~ Level 35
Silver
Road 44
Road 44:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 40
Gold
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: Not during a swarm
- 10% de chance
- Level 40
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Water Pulse Level 4 | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. | |
Focus Energy Level 8 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Psybeam Level 12 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Aurora Beam Level 16 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Bubble Beam Level 20 | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Lock-On Level 24 | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Bullet Seed Level 28 | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Ice Beam Level 32 | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Hydro Pump Level 36 | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Soak Level 40 | ![]() | — | 100 | 20 | Changes the alvo's type to Water. | |
Hyper Beam Level 44 | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bounce Machine | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Dive Machine | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | ![]() | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Haze Egg | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Octazooka Egg | ![]() | 65 | 85 | 10 | 50% chance to lower the alvo's accuracy by 1. | |
Supersonic Egg | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Water Spout Egg | ![]() | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |