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#111 - Rhyhorn
PadrãoShiny
Categoria: Spikes Pokémon
Altura: 1,0 mPeso: 115,0 Kg
Habitat: Rough-terrain (Habitat)
Cor: Gray
Formato:
Egg groups: Monster, Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 69
Taxa de captura: 120
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Def +1Total: 1
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Lightning Rod: Este Pokémon atrai Electric Moves para si mesmo para aumentar o Sp. Atk em 1 estágio; é imune a Electric.
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Reckless(H): This Pokemon's attacks with recoil or crash damage have 1,2x power; not Struggle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
85
95
30
30
25
Level 50
Level 100
140 187
270 364
81 150
157 295
90 161
175 317
31 90
58 174
31 90
58 174
27 84
49 163
Dano recebido
×1
×1
×1
×0
×1
×2
×½
×½
×1
×4
×2
×2
×½
×¼
×1
×½
×2
×4
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Pulse
Machine
8510010Nenhum efeito adicional.
Dragon Rush
Egg
1007510Tem 20% de chance de causar flinch.
Drill Run
Level up
Machine
809510Tem altas chances de causar critical hit.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
High Horsepower
Machine
959510Nenhum efeito adicional.
Horn Attack
Level up
6510025Nenhum efeito adicional.
Horn Drill
Level up
305OHKOs the alvo. Fails if user is a lower level.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Megahorn
Level up
1208510Nenhum efeito adicional.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Blast
Level up
Machine
259010Hits 2-5 times in one turn.
Rock Polish
Egg
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Machine
10010Lowers the alvo's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the alvo. Thaws alvo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the alvo's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Level up
6510020Tem 30% de chance de causar flinch.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Level up
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Cadeia evolutiva
Rhyhorn
Lv. 42
Rhydon
Trocar
Rhyperior
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.
Shield
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Exibir mais
Sword
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.
Let's Go, Eevee!
A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Let's Go, Pikachu!
A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Alpha Sapphire
Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Omega Ruby
Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
Y
It is inept at turning because of its four short legs. It can only charge and run in one direction.
X
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.
White 2
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Black 2
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
White
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Black
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
SoulSilver
It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.
HeartGold
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Platinum
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Pearl
Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Diamond
Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
LeafGreen
Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
FireRed
Strong, but not too bright, this POKéMON can shatter even a skyscraper with its charging TACKLES.
Emerald
Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
Sapphire
RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Ruby
RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This POKéMON may feel some pain from the collision the next day, however.
Crystal
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Silver
It doesn't care if there is anything in its way. It just charges and destroys all ob­ stacles.
Gold
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Yellow
A POKéMON with a one-track mind. Once it charges, it won't stop running until it falls asleep.
Blue
Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Red
Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Locais de encontro
Ultra Moon
Blush Mountain Area
Blush Mountain Area:
  • Método: Island Scan
  • 100% de chance
  • Level 32
Ultra Sun
Blush Mountain Area
Blush Mountain Area:
  • Método: Island Scan
  • 100% de chance
  • Level 32
Exibir mais
Moon
Blush Mountain Area
Blush Mountain Area:
  • Método: Island Scan
  • 100% de chance
  • Level 30
Sun
Blush Mountain Area
Blush Mountain Area:
  • Método: Island Scan
  • 100% de chance
  • Level 30
Y
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 17
X
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 17
SoulSilver
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Safari Zone Savannah
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Safari Zone Savannah
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
Platinum
Victory Road (1F)
Stark Mountain exterior
Stark Mountain entrance
Road 214
Road 227
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 41
Stark Mountain exterior:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 52
Stark Mountain entrance:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 52
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 24
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 52
Pearl
Stark Mountain exterior
Road 227
Stark Mountain exterior:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 24
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 24
Diamond
Stark Mountain exterior
Road 227
Stark Mountain exterior:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 24
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 24
LeafGreen
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26
FireRed
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26
Emerald
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Sapphire
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Ruby
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Crystal
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 32
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 32
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 32
Silver
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Gold
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Yellow
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone (middle)
Safari Zone (Area 2, north)
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 50
Cerulean Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Blue
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26
Red
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 25
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Smack Down
Level 5
5010015Removes the alvo's Ground immunity.
Bulldoze
Level 10
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Horn Attack
Level 15
6510025Nenhum efeito adicional.
Scary Face
Level 20
10010Lowers the alvo's Speed by 2.
Stomp
Level 25
6510020Tem 30% de chance de causar flinch.
Rock Blast
Level 30
259010Hits 2-5 times in one turn.
Drill Run
Level 35
809510Tem altas chances de causar critical hit.
Take Down
Level 40
908520Tem 1/4 de recoil.
Earthquake
Level 45
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 50
100805Tem altas chances de critical hit.
Megahorn
Level 55
1208510Nenhum efeito adicional.
Horn Drill
Level 60
305OHKOs the alvo. Fails if user is a lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Pulse
Machine
8510010Nenhum efeito adicional.
Drill Run
Machine
809510Tem altas chances de causar critical hit.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
High Horsepower
Machine
959510Nenhum efeito adicional.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the alvo. Thaws alvo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Fang
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Counter
Egg
10020If hit by physical attack, returns double damage.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dragon Rush
Egg
1007510Tem 20% de chance de causar flinch.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Rock Polish
Egg
20Raises the user's Speed by 2.
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