[Cache start]
#028 - Sandslash
PadrãoShiny
Categoria: Mouse Pokémon
Altura: 1,0 mPeso: 29,5 Kg
Habitat: Rough-terrain (Habitat)
Cor: Yellow
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 158
Taxa de captura: 90
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Sand Veil: If Sandstorm is active, this Pokemon's evasiveness is 1,25x; immunity to Sandstorm.
Sand Rush(H): If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
100
110
45
55
65
Level 50
Level 100
135 182
260 354
94 167
184 328
103 178
202 350
45 106
85 207
54 117
103 229
63 128
121 251
Dano recebido
×1
×1
×1
×0
×1
×1
×1
×1
×1
×2
×1
×2
×1
×½
×1
×½
×1
×2
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crush Claw
Level up
75951050% chance to lower the alvo's Defense by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Level up
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Drill Run
Machine
809510Tem altas chances de causar critical hit.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the alvo with at least 1 HP.
Flail
Egg
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Fury Cutter
Level up
409520Power doubles with each hit, up to 160.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the alvo.
Gyro Ball
Level up
Machine
1005More power the slower the user than the alvo.
High Horsepower
Machine
959510Nenhum efeito adicional.
Hone Claws
Egg
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Low Kick
Machine
10020More power the heavier the alvo.
Metal Claw
Machine
Egg
50953510% chance to raise the user's Attack by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
Egg
2010010100% chance to lower the alvo's accuracy by 1.
Night Slash
Egg
7010015Tem altas chances de critical hit.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Poison Sting
Level up
151003530% chance to envenenar the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rapid Spin
Level up
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turnos.
Sand Attack
Level up
10015Lowers the alvo's accuracy by 1.
Sandstorm
Level up
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Level up
Machine
358515Traps and damages the alvo for 4-5 turnos.
Scorching Sands
Machine
701001030% chance to burn the alvo. Thaws alvo.
Scratch
Level up
4010035Nenhum efeito adicional.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Slash
Level up
7010020Altas chances de causar critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 alvo's current HP.
Swift
Level up
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Cadeia evolutiva
Sandshrew
Lv. 22
Sandslash
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
It climbs trees by hooking on with its sharp claws. Sandslash shares the berries it gathers, dropping them down to Sandshrew waiting below the tree.
Sword
The drier the area Sandslash lives in, the harder and smoother the Pokémon’s spikes will feel when touched.
Exibir mais
Let's Go, Eevee!
It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.
Let's Go, Pikachu!
It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.
Ultra Moon
Thanks to its thick claws, it’s good at climbing trees. There are plenty of Sandslash that park themselves in trees and go right to sleep.
Ultra Sun
Its claws and horns often break off. The broken claws and horns can be used to carve plows for tilling farm fields.
Moon
It uses its claws to climb trees and then curls its body into a spiny ball, ready to drop onto any prey that appears.
Sun
Although they are sharp, its claws and spikes often break off. They grow back the next day, so it is not bothered by the temporary loss.
Alpha Sapphire
Sandslash can roll up its body as if it were a ball covered with large spikes. In battle, this Pokémon will try to make the foe flinch by jabbing it with its spines. It then leaps at the stunned foe to tear wildly with its sharp claws.
Omega Ruby
Sandslash’s body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fall out, to be replaced with new spikes that grow out from beneath the old ones.
Y
Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
X
If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
White 2
The spikes on its body are made up of its hardened hide. It rolls up and attacks foes with its spikes.
Black 2
The spikes on its body are made up of its hardened hide. It rolls up and attacks foes with its spikes.
White
It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
Black
It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
SoulSilver
If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
HeartGold
In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.
Platinum
It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
Pearl
It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
Diamond
It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.
LeafGreen
Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
FireRed
It is adept at attacking with the spines on its back and its sharp claws while quickly scurrying about.
Emerald
It curls up in a ball to protect itself from enemy attacks. It also curls up to prevent heatstroke during the daytime when temperatures rise sharply.
Sapphire
SANDSLASH can roll up its body as if it were a ball covered with large spikes. In battle, this POKéMON will try to make the foe flinch by jabbing it with its spines. It then leaps at the stunned foe to tear wildly with its sharp claws.
Ruby
SANDSLASH’s body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fall out, to be replaced with new spikes that grow out from beneath the old ones.
Crystal
Adept at climbing trees, it rolls into a spiny ball, then attacks its enemies from above.
Silver
If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.
Gold
In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.
Yellow
It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.
Blue
Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
Red
Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
Locais de encontro
Y
Road 18
Terminus Cave (unknown area 343)
Terminus Cave (unknown area 344)
Terminus Cave (unknown area 345)
Terminus Cave (unknown area 347)
Terminus Cave (unknown area 348)
Road 18:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 45
Terminus Cave (unknown area 343):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 344):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 345):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 347):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 348):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
X
Road 18
Terminus Cave (unknown area 343)
Terminus Cave (unknown area 344)
Terminus Cave (unknown area 345)
Terminus Cave (unknown area 347)
Terminus Cave (unknown area 348)
Road 18:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 45
Terminus Cave (unknown area 343):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 344):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 345):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 347):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 348):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Exibir mais
White 2
Relic Castle (C)
Road 15
Relic Castle (C):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Road 15:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 56
Black 2
Relic Castle (C)
Road 15
Relic Castle (C):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Road 15:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 56
White
Relic Castle (C)
Relic Castle (C):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
Black
Relic Castle (C)
Relic Castle (C):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
SoulSilver
Safari Zone Desert
Safari Zone Desert:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Road 26
Road 27
Mount Moon (1F)
Mount Moon (2F)
Safari Zone Desert
Road 26:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 28
Road 27:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 10
Mount Moon (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 10
Safari Zone Desert:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
Platinum
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 50
Pearl
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 23
Diamond
Road 228
Road 228:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 23
LeafGreen
Road 23
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 46
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Crystal
Road 26
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Road 26:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 28
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 35
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 35
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 35
Gold
Road 26
Road 27
Mount Moon (1F)
Road 26:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 28
Road 27:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 30
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 10
Yellow
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 56
Blue
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Cerulean Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 57
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 41
Itens que segura
Ultra Moon
Grip Claw
(5% de chance)
Ultra Sun
Grip Claw
(5% de chance)
Exibir mais
Moon
Grip Claw
(5% de chance)
Sun
Grip Claw
(5% de chance)
Alpha Sapphire
Grip Claw
(5% de chance)
Omega Ruby
Grip Claw
(5% de chance)
Y
Quick Claw
(5% de chance)
X
Quick Claw
(5% de chance)
White 2
Quick Claw
(5% de chance)
Black 2
Quick Claw
(5% de chance)
White
Quick Claw
(5% de chance)
Black
Quick Claw
(5% de chance)
SoulSilver
Quick Claw
(5% de chance)
HeartGold
Quick Claw
(5% de chance)
Platinum
Quick Claw
(5% de chance)
Pearl
Quick Claw
(5% de chance)
Diamond
Quick Claw
(5% de chance)
LeafGreen
Soft Sand
(5% de chance)
FireRed
Soft Sand
(5% de chance)
Emerald
Quick Claw
(5% de chance)
Sapphire
Quick Claw
(5% de chance)
Ruby
Quick Claw
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035Nenhum efeito adicional.
Sand Attack
Level 1
10015Lowers the alvo's accuracy by 1.
Poison Sting
Level 1
151003530% chance to envenenar the alvo.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Crush Claw
Level 1
75951050% chance to lower the alvo's Defense by 1.
Rollout
Level 9
309020Power doubles with each hit. Repeats for 5 turnos.
Fury Cutter
Level 12
409520Power doubles with each hit, up to 160.
Rapid Spin
Level 15
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Bulldoze
Level 18
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Fury Swipes
Level 26
188015Hits 2-5 times in one turn.
Sand Tomb
Level 31
358515Traps and damages the alvo for 4-5 turnos.
Slash
Level 36
7010020Altas chances de causar critical hit.
Dig
Level 41
8010010Escava no subsolo no turno 1, ataca no turno 2.
Gyro Ball
Level 46
1005More power the slower the user than the alvo.
Swords Dance
Level 51
20Raises the user's Attack by 2.
Sandstorm
Level 56
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Earthquake
Level 61
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Drill Run
Machine
809510Tem altas chances de causar critical hit.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the alvo with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the alvo.
Gyro Ball
Machine
1005More power the slower the user than the alvo.
High Horsepower
Machine
959510Nenhum efeito adicional.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Low Kick
Machine
10020More power the heavier the alvo.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sand Tomb
Machine
358515Traps and damages the alvo for 4-5 turnos.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scorching Sands
Machine
701001030% chance to burn the alvo. Thaws alvo.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 alvo's current HP.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Counter
Egg
10020If hit by physical attack, returns double damage.
Hone Claws
Egg
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Metal Claw
Egg
50953510% chance to raise the user's Attack by 1.
Mud-Slap
Egg
2010010100% chance to lower the alvo's accuracy by 1.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.