

PadrãoShiny
Competitivo
In-Game
Abilities
Illuminate: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Effect Spore: 30% chance of envenenar/paralisar/adormecer on others making contact with this Pokemon.
Rain Dish(H): If Rain Dance is active, this Pokemon heals 1/16 of its HP máximo each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
45 106
85 207
76 145
148 284
85 156
166 306
94 167
184 328
31 90
58 174
Moves que aprende
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Astonish Level up | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Dazzling Gleam Level up Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dream Eater Level up | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growth Egg | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ingrain Level up | ![]() | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Moonblast Level up | ![]() | 95 | 100 | 15 | Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio. | |
Moonlight Level up | ![]() | — | — | 5 | Cura o usuário por uma quantidade dependente do clima. | |
Poison Powder Egg | ![]() | — | 75 | 35 | Envenena o alvo. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the alvo is an ally, heals 50% of its HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Powder Level up | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spore Level up | ![]() | — | 100 | 15 | Causes the alvo to fall asleep. | |
Strength Sap Level up | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Stun Spore Egg | ![]() | — | 75 | 30 | Paralisa o alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Descrição In-game:
Shield
If you see a light deep in a forest at night, don’t go near. Shiinotic will make you fall fast asleep.
Sword
Its flickering spores lure in prey and put them to sleep. Once this Pokémon has its prey snoozing, it drains their vitality with its fingertips.
Exibir mais
Ultra Moon
When it starts fighting for territory with Parasect, the entire area gets completely coated in spores!
Ultra Sun
It puts its prey to sleep and siphons off their vitality through the tip of its arms. If one of its kind is weakened, it helps by sending it vitality.
Moon
It emits flickering spores that cause drowsiness. When its prey succumb to sleep, this Pokémon feeds on them by sucking in their energy.
Sun
Forests where Shiinotic live are treacherous to enter at night. People confused by its strange lights can never find their way home again.
Locais de encontro
Ultra Moon
Alola Route 11 Area
Alola Route 11 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
Ultra Sun
Alola Route 11 Area
Alola Route 11 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
Itens que segura
Ultra Moon

(50% de chance)

(5% de chance)
Ultra Sun

(50% de chance)

(5% de chance)
Exibir mais
Moon

(50% de chance)

(5% de chance)
Sun

(50% de chance)

(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Ingrain Level 1 | ![]() | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Mega Drain Level 12 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Sleep Powder Level 16 | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Moonlight Level 20 | ![]() | — | — | 5 | Cura o usuário por uma quantidade dependente do clima. | |
Strength Sap Level 27 | ![]() | — | 100 | 10 | User heals HP=alvo's Atk stat. Lowers Atk by 1. | |
Giga Drain Level 32 | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Dazzling Gleam Level 38 | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Spore Level 44 | ![]() | — | 100 | 15 | Causes the alvo to fall asleep. | |
Moonblast Level 50 | ![]() | 95 | 100 | 15 | Tem 30% de chance de diminuir o Sp. Atk do alvo em 1 estágio. | |
Dream Eater Level 56 | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turnos, all equipado items have no effect. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the alvo is an ally, heals 50% of its HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |