[Cache start]
#327 - Spinda
PadrãoShiny
Categoria: Spot Panda Pokémon
Altura: 1,1 mPeso: 5,0 Kg
Habitat: Mountain (Habitat)
Cor: Brown
Formato:
Egg groups: Field, Human-Like15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 126
Taxa de captura: 255
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: SpA +1Total: 1
Este Pokémon não possui estatísticas cadastradas
Competitivo
In-Game
Abilities
Own Tempo: This Pokemon cannot be confused. Immune to Intimidate.
Tangled Feet: This Pokemon's evasiveness is doubled as long as it is confused.
Contrary(H): If this Pokemon has a stat stage raised it is lowered instead, and vice versa.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
60
60
60
60
60
Level 50
Level 100
120 167
230 324
58 123
112 240
58 123
112 240
58 123
112 240
58 123
112 240
58 123
112 240
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dizzy Punch
Level up
701001020% chance to confuse the alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Egg
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Spotlight
Egg
15Target's foes' Moves are redirected to it neste turno.
Stomping Tantrum
Tutor
7510010O Power dobra se o último Move do usuário tiver falhado.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Teeter Dance
Level up
10020Confuses adjacent Pokemon.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Level up
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Egg
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Egg
Tutor
601002020% chance to confuse the alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dizzy Punch
Level up
701001020% chance to confuse the alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Egg
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Teeter Dance
Level up
10020Confuses adjacent Pokemon.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Level up
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Egg
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Egg
Tutor
601002020% chance to confuse the alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Copycat
Level up
Dream World
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dizzy Punch
Level up
701001020% chance to confuse the alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
Dream World
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Egg
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Dream World
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Teeter Dance
Level up
10020Confuses adjacent Pokemon.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Level up
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Egg
Tutor
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Copycat
Level up
20Uses the last Move used in the battle.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dizzy Punch
Level up
701001020% chance to confuse the alvo.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Headbutt
Tutor
7010015Tem 30% de chance de causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Mud-Slap
Tutor
2010010100% chance to lower the alvo's accuracy by 1.
Natural Gift
Machine
10015O Power e tipo dependem da Berry do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psych Up
Level up
Machine
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
Egg
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Role Play
Egg
Tutor
10User replaces its Ability with the alvo's.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Tutor
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Teeter Dance
Level up
10020Confuses adjacent Pokemon.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Level up
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Egg
10010User switches its equipado item with the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Uproar
Level up
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Dizzy Punch
Level up
701001020% chance to confuse the alvo.
Double-Edge
Level up
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Tutor
100505Tem 100% de chance de confundir o alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the alvo to fall asleep.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the alvo's accuracy by 1.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psych Up
Level up
Tutor
10Copies the alvo's current stat stages.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Egg
Tutor
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sing
Evento
5515Causes the alvo to fall asleep.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Evento
4010035Nenhum efeito adicional.
Teeter Dance
Level up
10020Confuses adjacent Pokemon.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Level up
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Egg
10010User switches its equipado item with the alvo's.
Uproar
Level up
Evento
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Spinda
1 nível evolutivo.
Descrição In-game:
Ultra Moon
Each Spinda’s spot pattern is different. With its stumbling movements, it evades opponents’ attacks brilliantly!
Ultra Sun
Its steps are shaky and stumbling. Walking for a long time makes it feel sick.
Exibir mais
Moon
Each and every Spinda has a slightly different configuration of spots. There are collectors who enjoy the tiny differences in their spot patterns.
Sun
Its steps are staggering and unsteady, but Spinda thinks it’s walking in a straight line.
Alpha Sapphire
No two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
Omega Ruby
All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
Y
The chances of two Spinda having identical spot patterns is less than one in four billion.
X
No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
White 2
No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Black 2
No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
White
No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
Black
No two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
SoulSilver
The chances of two SPINDA having identical spot patterns is less than one in four billion.
HeartGold
The chances of two SPINDA having identical spot patterns is less than one in four billion.
Platinum
No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
Pearl
No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
Diamond
No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
LeafGreen
No two SPINDA are said to have identical patterns. It confuses foes with its stumbling motions.
FireRed
No two SPINDA are said to have identical patterns. It confuses foes with its stumbling motions.
Emerald
It is distinguished by a pattern of spots that is always different. Its unsteady, tottering walk has the effect of fouling its foe’s aim.
Sapphire
No two SPINDA are said to have identical spot patterns on their hides. This POKéMON moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
Ruby
All the SPINDA that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this POKéMON give it the appearance of dancing.
Locais de encontro
Ultra Moon
Ten Carat Hill Farthest Hollow
Ten Carat Hill Farthest Hollow:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Ultra Sun
Ten Carat Hill Farthest Hollow
Ten Carat Hill Farthest Hollow:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Exibir mais
Moon
Ten Carat Hill Farthest Hollow
Ten Carat Hill Farthest Hollow:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10 ~ Level 13
Sun
Ten Carat Hill Farthest Hollow
Ten Carat Hill Farthest Hollow:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10 ~ Level 13
Y
Road 21
Road 21:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 52
X
Road 21
Road 21:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 52
SoulSilver
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 5
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 15
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 16
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
HeartGold
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 5
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 15
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 16
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Platinum
Road 227
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 54
Pearl
Road 227
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 55
Diamond
Road 227
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 55
Emerald
Road 113
Road 113:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
Sapphire
Road 113
Road 113:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
Ruby
Road 113
Road 113:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
Itens que segura
White 2
Chesto Berry
(5% de chance)
Black 2
Chesto Berry
(5% de chance)
Exibir mais
White
Chesto Berry
(5% de chance)
Black
Chesto Berry
(5% de chance)
SoulSilver
Chesto Berry
(5% de chance)
HeartGold
Chesto Berry
(5% de chance)
Platinum
Chesto Berry
(5% de chance)
Pearl
Chesto Berry
(5% de chance)
Diamond
Chesto Berry
(5% de chance)
LeafGreen
Chesto Berry
(5% de chance)
FireRed
Chesto Berry
(5% de chance)
Emerald
Chesto Berry
(5% de chance)
Sapphire
Chesto Berry
(5% de chance)
Ruby
Chesto Berry
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Copycat
Level 5
20Uses the last Move used in the battle.
Psybeam
Level 14
651002010% chance to confuse the alvo.
Hypnosis
Level 19
6020Causes the alvo to fall asleep.
Body Slam
Level 23
8510015Tem 30% de chance de paralisar o alvo.
Sucker Punch
Level 28
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 32
10020Confuses adjacent Pokemon.
Uproar
Level 37
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Copycat
Level 5
20Uses the last Move used in the battle.
Feint Attack
Level 10
6020This Move does not check accuracy.
Psybeam
Level 14
651002010% chance to confuse the alvo.
Hypnosis
Level 19
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 23
701001020% chance to confuse the alvo.
Sucker Punch
Level 28
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 32
10020Confuses adjacent Pokemon.
Uproar
Level 37
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Spotlight
Egg
15Target's foes' Moves are redirected to it neste turno.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Copycat
Level 5
20Uses the last Move used in the battle.
Feint Attack
Level 10
6020This Move does not check accuracy.
Psybeam
Level 14
651002010% chance to confuse the alvo.
Hypnosis
Level 19
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 23
701001020% chance to confuse the alvo.
Sucker Punch
Level 28
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 32
10020Confuses adjacent Pokemon.
Uproar
Level 37
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Stomping Tantrum
Tutor
7510010O Power dobra se o último Move do usuário tiver falhado.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the alvo.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Spotlight
Egg
15Target's foes' Moves are redirected to it neste turno.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Thrash
Level 50
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Flail
Level 50
10015More power the less HP the user has left.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Copycat
Level 5
20Uses the last Move used in the battle.
Feint Attack
Level 10
6020This Move does not check accuracy.
Psybeam
Level 14
651002010% chance to confuse the alvo.
Hypnosis
Level 19
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 23
701001020% chance to confuse the alvo.
Sucker Punch
Level 28
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 32
10020Confuses adjacent Pokemon.
Uproar
Level 37
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the alvo.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Guard Split
Egg
10Averages Defense and Sp Def stats with alvo.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Psycho Shift
Egg
10010Transfers the user's status ailment to the alvo.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Aumenta o Attack e Sp. Atk do usuário em 1 estágio.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Skill Swap
Tutor
10The user and the alvo troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its equipado item with the alvo's.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Egg
10020Lowers the alvo's Sp Def by 2.
Icy Wind
Egg
559515100% chance to lower the foe(s) Speed by 1.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Water Pulse
Egg
601002020% chance to confuse the alvo.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015O Power e tipo dependem da Berry do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015O Power e tipo dependem da Berry do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the alvo's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Sucker Punch
Tutor
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Copycat
Level 10
20Uses the last Move used in the battle.
Feint Attack
Level 14
6020This Move does not check accuracy.
Psybeam
Level 19
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 28
701001020% chance to confuse the alvo.
Sucker Punch
Level 32
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Teeter Dance
Level 37
10020Confuses adjacent Pokemon.
Psych Up
Level 41
10Copies the alvo's current stat stages.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Flail
Level 50
10015More power the less HP the user has left.
Thrash
Level 55
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015O Power e tipo dependem da Berry do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turnos, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Headbutt
Tutor
7010015Tem 30% de chance de causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the alvo.
Mud-Slap
Tutor
2010010100% chance to lower the alvo's accuracy by 1.
Role Play
Tutor
10User replaces its Ability with the alvo's.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Sucker Punch
Tutor
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Psycho Cut
Egg
7010020Tem altas chances de critical hit.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Role Play
Egg
10User replaces its Ability with the alvo's.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Feint Attack
Level 12
6020This Move does not check accuracy.
Psybeam
Level 16
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 27
701001020% chance to confuse the alvo.
Teeter Dance
Level 34
10020Confuses adjacent Pokemon.
Psych Up
Level 38
10Copies the alvo's current stat stages.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Flail
Level 49
10015More power the less HP the user has left.
Thrash
Level 56
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Feint Attack
Level 12
6020This Move does not check accuracy.
Psybeam
Level 16
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 27
701001020% chance to confuse the alvo.
Teeter Dance
Level 34
10020Confuses adjacent Pokemon.
Psych Up
Level 38
10Copies the alvo's current stat stages.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Flail
Level 49
10015More power the less HP the user has left.
Thrash
Level 56
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Dynamic Punch
Tutor
100505Tem 100% de chance de confundir o alvo.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
7510015Tem 10% de chance de congelar o alvo.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the alvo's accuracy by 1.
Psych Up
Tutor
10Copies the alvo's current stat stages.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turnos.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Feint Attack
Level 12
6020This Move does not check accuracy.
Psybeam
Level 16
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 27
701001020% chance to confuse the alvo.
Teeter Dance
Level 34
10020Confuses adjacent Pokemon.
Psych Up
Level 38
10Copies the alvo's current stat stages.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Flail
Level 49
10015More power the less HP the user has left.
Thrash
Level 56
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Mega Kick
Tutor
120755Nenhum efeito adicional.
Mega Punch
Tutor
808520Nenhum efeito adicional.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assist
Egg
20Usa um Move aleatório conhecido por um Pokémon do time.
Baton Pass
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Encore
Egg
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Rock Slide
Egg
75901030% chance to make the foe(s) flinch.
Smelling Salts
Egg
7010010Power doubles if alvo is paralyzed, and cures it.
Trick
Egg
10010User switches its equipado item with the alvo's.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Feint Attack
Level 12
6020This Move does not check accuracy.
Psybeam
Level 16
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 27
701001020% chance to confuse the alvo.
Teeter Dance
Level 34
10020Confuses adjacent Pokemon.
Psych Up
Level 38
10Copies the alvo's current stat stages.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Flail
Level 49
10015More power the less HP the user has left.
Thrash
Level 56
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Uproar
Level 5
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Feint Attack
Level 12
6020This Move does not check accuracy.
Psybeam
Level 16
651002010% chance to confuse the alvo.
Hypnosis
Level 23
6020Causes the alvo to fall asleep.
Dizzy Punch
Level 27
701001020% chance to confuse the alvo.
Teeter Dance
Level 34
10020Confuses adjacent Pokemon.
Psych Up
Level 38
10Copies the alvo's current stat stages.
Double-Edge
Level 45
12010015Tem 33% de recoil.
Flail
Level 49
10015More power the less HP the user has left.
Thrash
Level 56
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the alvo's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Safeguard
Machine
25For 5 turnos, protects user's time from status.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping alvo only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the alvo used replaces this one.
Nightmare
Tutor
10015A sleeping alvo is hurt by 1/4 HP máximo per turn.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the alvo's Attack by 2 and confuses it.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.