

PadrãoShiny
Competitivo
In-Game
Abilities
Illuminate: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Natural Cure: This Pokemon has its non-volatile status condition cured when it switches out.
Analytic(H): Os ataques deste Pokémon têm 1,3x de Power se ele for o último a se movimentar no turno.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
72 139
139 273
81 150
157 295
94 167
184 328
81 150
157 295
108 183
211 361
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário for atingido pelo alvo no mesmo turno. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Level up Machine | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confunde o alvo. | |
Cosmic Power Level up Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dazzling Gleam Machine Virtual Console | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dive Machine | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Dream Eater Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine Virtual Console | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Flip Turn Tutor | ![]() | 60 | 100 | 20 | User switches out after damaging the alvo. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hail Machine | ![]() | — | — | 10 | For 5 turnos, hail crashes down. | |
Harden Level up Virtual Console | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Hydro Pump Level up Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Light Screen Level up Machine Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Minimize Level up | ![]() | — | — | 10 | Raises the user's evasiveness by 2. | |
Power Gem Level up Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level up Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Psywave Virtual Console | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rapid Spin Level up | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Recover Level up | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Reflect Machine Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Scald Machine Virtual Console | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Level up Machine Virtual Console | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Tri Attack Machine Virtual Console | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Waterfall Machine Virtual Console | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Water Gun Level up Virtual Console | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Prende o alvo e causa dano por 4-5 turnos. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Descrição In-game:
Shield
Starmie swims by spinning its body at high speed. As this Pokémon cruises through the ocean, it absorbs tiny plankton.
Sword
This Pokémon has an organ known as its core. The organ glows in seven colors when Starmie is unleashing its potent psychic powers.
Exibir mais
Let's Go, Eevee!
The center section is named the core. People think it is communicating when it glows in seven colors.
Let's Go, Pikachu!
The center section is named the core. People think it is communicating when it glows in seven colors.
Ultra Moon
It rotates its geometrically shaped body to swim through the water. It always seems to be sending out mysterious radio waves.
Ultra Sun
Its sparkling core is called “the gem of the sea.” This core can be made into high-priced accessories that are traded in secret.
Moon
Its unusual body shape, reminiscent of abstract art, led local people to spread rumors that this Pokémon may be an invader from outer space.
Sun
Its shining core is thought to receive and transmit enigmatic signals. It has been known to cause headaches in those who approach it.
Alpha Sapphire
Starmie swims through water by spinning its star-shaped body as if it were a propeller on a ship. The core at the center of this Pokémon’s body glows in seven colors.
Omega Ruby
Starmie’s center section—the core—glows brightly in seven colors. Because of its luminous nature, this Pokémon has been given the nickname “the gem of the sea.”
Y
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
X
Its central core glows with the seven colors of the rainbow. Some people value the core as a gem.
White 2
Its core shines in many colors and sends radio signals into space to communicate with something.
Black 2
Its core shines in many colors and sends radio signals into space to communicate with something.
White
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
Black
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
SoulSilver
Regardless of the environment it lives in, its body grows to form a symmetrical geometric shape.
HeartGold
The middle section of its body is called the core. It glows in a different color each time it is seen.
Platinum
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
Pearl
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
Diamond
At the center of its body is a red core, which sends mysterious radio signals into the night sky.
LeafGreen
Its central core glows with the seven colors of the rainbow. Some people value the core as a gem.
FireRed
This POKéMON has a geometric body. Because of its body, the locals suspect that it is an alien creature.
Emerald
People in ancient times imagined that STARMIE were transformed from the reflections of stars that twinkled on gentle waves at night.
Sapphire
STARMIE swims through water by spinning its star-shaped body as if it were a propeller on a ship.The core at the center of this POKéMON’s body glows in seven colors.
Ruby
STARMIE’s center section - the core - glows brightly in seven colors. Because of its luminous nature, thisPOKéMON has been given the nickname “the gem of the sea.”
Crystal
It is said that it uses the seven- colored core ofits body to send electric waves into outer space.
Silver
Regardless of the environment it lives in, its bodygrows to form a symmetrical geo metric shape.
Gold
The center section of its body is called the core.It glows in a dif ferent color each time it is seen.
Yellow
The center section is named the core. People think itis communicating when it glows in 7 colors.
Blue
Its central core glows with the seven colors ofthe rainbow. Some people value the core as a gem.
Red
Its central core glows with the seven colors ofthe rainbow. Some people value the core as a gem.
Locais de encontro
Ultra Moon
Alola Route 7 Area
Hano Beach Area
Alola Route 7 Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 23
Hano Beach Area:
- Método: Sos Encounter
- 15% de chance
- Level 22 ~ Level 25
Ultra Sun
Alola Route 7 Area
Hano Beach Area
Alola Route 7 Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 23
Hano Beach Area:
- Método: Sos Encounter
- 15% de chance
- Level 22 ~ Level 25
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Moon
Alola Route 7 Area
Alola Route 7 Area:
- Método: Sos Encounter
- 15% de chance
- Level 10 ~ Level 19
Sun
Alola Route 7 Area
Alola Route 7 Area:
- Método: Sos Encounter
- 15% de chance
- Level 10 ~ Level 19
X
Road 8
Road 8:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 35
White 2
Road 13
Undella Town
Humilau City
Road 13:
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Undella Town:
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Humilau City:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 45
Black 2
Road 13
Undella Town
Humilau City
Road 13:
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Undella Town:
- Método: Surfing in dark spots
- 1% de chance
- Level 30 ~ Level 40
Humilau City:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 45
White
Road 13
Road 13:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Black
Road 13
Road 13:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Itens que segura
Ultra Moon

(50% de chance)

(5% de chance)
Ultra Sun

(50% de chance)

(5% de chance)
Exibir mais
Moon

(50% de chance)

(5% de chance)
Sun

(50% de chance)

(5% de chance)
Alpha Sapphire

(50% de chance)

(5% de chance)
Omega Ruby

(50% de chance)

(5% de chance)
Y

(50% de chance)

(5% de chance)
X

(50% de chance)

(5% de chance)
White 2

(50% de chance)

(5% de chance)
Black 2

(50% de chance)

(5% de chance)
White

(50% de chance)

(5% de chance)
Black

(50% de chance)

(5% de chance)
SoulSilver

(50% de chance)

(5% de chance)
HeartGold

(50% de chance)

(5% de chance)
Platinum

(50% de chance)

(5% de chance)
Pearl

(50% de chance)

(5% de chance)
Diamond

(50% de chance)

(5% de chance)
LeafGreen

(50% de chance)

(5% de chance)
FireRed

(50% de chance)

(5% de chance)
Emerald

(50% de chance)

(5% de chance)
Sapphire

(50% de chance)

(5% de chance)
Ruby

(50% de chance)

(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. | |
Hydro Pump Level 1 | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Surf Level 1 | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Psybeam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Level 1 | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Recover Level 1 | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Minimize Level 1 | ![]() | — | — | 10 | Raises the user's evasiveness by 2. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Light Screen Level 1 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Rapid Spin Level 1 | ![]() | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | |
Cosmic Power Level 1 | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Brine Level 1 | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Power Gem Level 1 | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | O Power dobra se o usuário for atingido pelo alvo no mesmo turno. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Dive Machine | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hail Machine | ![]() | — | — | 10 | For 5 turnos, hail crashes down. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | Tem altas chances de critical hit. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Prende o alvo e causa dano por 4-5 turnos. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Flip Turn Tutor | ![]() | 60 | 100 | 20 | User switches out after damaging the alvo. | |
Meteor Beam Tutor | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |