

PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Leaf Guard: If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
Regenerator(H): This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
54 117
103 229
108 183
211 361
94 167
184 328
40 101
76 196
58 123
112 240
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up Virtual Console | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Amnesia Machine Virtual Console | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bind Level up Virtual Console | ![]() | 15 | 85 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Confusion Egg Virtual Console | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Constrict Virtual Console | ![]() | 10 | 100 | 35 | 10% chance to lower the alvo's Speed by 1. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | Se o usuário estiver em Grassy Terrain, terá +1 de prioridade. | |
Grassy Terrain Level up Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up Virtual Console | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | Tem 30% de chance de causar flinch. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ingrain Level up | ![]() | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | |
Knock Off Level up | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Leech Seed Egg Virtual Console | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Mega Drain Level up Virtual Console | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Nature Power Egg | ![]() | — | — | 20 | O ataque depende do terreno (padrão: Tri Attack). | |
Poison Powder Level up Virtual Console | ![]() | — | 75 | 35 | Envenena o alvo. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Power Whip Level up Machine Virtual Console | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rage Powder Egg | ![]() | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. | |
Reflect Machine Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Slam Level up Virtual Console | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Powder Level up Virtual Console | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine Virtual Console | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine Virtual Console | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stun Spore Level up Virtual Console | ![]() | — | 75 | 30 | Paralisa o alvo. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Tickle Level up | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vine Whip Level up Virtual Console | ![]() | 45 | 100 | 25 | Nenhum efeito adicional. |
Descrição In-game:
Legends: Arceus
It is cloaked entirely in blue vines, preventing any glimpse of its true identity. The vines impart a refreshing sensation when chewed—they're useful as a spice.
Shield
The vines of a Tangela have a distinct scent. In some parts of Galar, Tangela vines are used as herbs.
Exibir mais
Sword
Hidden beneath a tangle of vines that grows nonstop even if the vines are torn off, this Pokémon’s true appearance remains a mystery.
Let's Go, Eevee!
Its identity is obscured by masses of thick blue vines. The vines are said to never stop growing.
Let's Go, Pikachu!
Its identity is obscured by masses of thick blue vines. The vines are said to never stop growing.
Alpha Sapphire
Tangela’s vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway. The lost vines are replaced by newly grown vines the very next day.
Omega Ruby
Tangela’s vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway. The lost vines are replaced by newly grown vines the very next day.
Y
It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.
X
Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.
White 2
Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.
Black 2
Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.
White
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
Black
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
SoulSilver
It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.
HeartGold
The vines that cloak its entire body are always jiggling. They effectively unnerve its foes.
Platinum
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
Pearl
It is shrouded by blue vines. No one has seen the face hidden behind this growth of vines.
Diamond
It is shrouded by blue vines. No one has seen the face hidden behind this growth of vines.
LeafGreen
The whole body is swathed with wide vines that are similar to seaweed. The vines sway as it walks.
FireRed
Blue plant vines cloak the POKéMON’s identity in a tangled mass. It entangles anything that gets close.
Emerald
Its vines snap off easily and painlessly if they are grabbed, allowing it to make a quick getaway. The lost vines are replaced by new growth the very next day.
Sapphire
TANGELA’s vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway.The lost vines are replaced by newly grown vines the very next day.
Ruby
TANGELA’s vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway.The lost vines are replaced by newly grown vines the very next day.
Crystal
During battle, it constantly moves the vines thatcover its body in order to annoy its opponent.
Silver
It tangles any moving thing with its vines. Theirsubtle shaking is ticklish if you get ensnared.
Gold
The vines that cloak its entire body are alwaysjiggling. They effectively un nerve its foes.
Yellow
Its identity is obscured by masses of thick, bluevines. The vines are said to never stop growing.
Blue
The whole body is swathed with wide vines that aresimilar to sea weed. Its vines shake as it walks.
Red
The whole body is swathed with wide vines that aresimilar to sea weed. Its vines shake as it walks.
Locais de encontro
White 2
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Black 2
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Exibir mais
White
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in dark grass
- 1% de chance
- Level 59
Road 13:
- Método: Walking in dark grass
- 1% de chance
- Level 59
Black
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
- Método: Walking in dark grass
- 1% de chance
- Level 59
Road 13:
- Método: Walking in dark grass
- 1% de chance
- Level 59
SoulSilver
Road 44
Mount Silver (outside)
Road 28
Road 21
Road 44:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 41
Road 28:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 39
Road 21:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 30
HeartGold
Road 44
Mount Silver (outside)
Road 28
Road 21
Road 44:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 23
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 41
Road 28:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 39
Road 21:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 30
Platinum
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
LeafGreen
Road 21
Treasure Beach
Road 21:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Treasure Beach:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 35
FireRed
Road 21
Treasure Beach
Road 21:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Treasure Beach:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 35
Crystal
Road 44
Mount Silver (outside)
Road 28
Road 21
Road 44:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 23
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 41
Road 28:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 39
Road 21:
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 28
Silver
Road 44
Mount Silver (outside)
Road 28
Road 21
Road 44:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 41
Road 28:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 39
Road 21:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 30
Gold
Road 44
Mount Silver (outside)
Road 28
Road 21
Road 44:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 23
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 41
Road 28:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 39
Road 21:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 30
Yellow
Safari Zone (middle)
Safari Zone (Area 3, west)
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 22
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Blue
Road 21
Road 21:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Red
Road 21
Road 21:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | ![]() | 15 | 85 | 20 | Traps and damages the alvo for 4-5 turnos. | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Stun Spore Level 4 | ![]() | — | 75 | 30 | Paralisa o alvo. | |
Growth Level 8 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Mega Drain Level 12 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Vine Whip Level 16 | ![]() | 45 | 100 | 25 | Nenhum efeito adicional. | |
Poison Powder Level 20 | ![]() | — | 75 | 35 | Envenena o alvo. | |
Ancient Power Level 24 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Giga Drain Level 32 | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Sleep Powder Level 36 | ![]() | — | 75 | 15 | Faz com que o alvo adormeça. | |
Slam Level 40 | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Tickle Level 44 | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Power Whip Level 48 | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Ingrain Level 52 | ![]() | — | — | 20 | Traps/grounds user; heals 1/16 HP máximo per turn. | |
Grassy Terrain Level 56 | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Power Whip Machine | ![]() | 120 | 85 | 10 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | Se o usuário estiver em Grassy Terrain, terá +1 de prioridade. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Egg | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. | |
Endeavor Egg | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Nature Power Egg | ![]() | — | — | 20 | O ataque depende do terreno (padrão: Tri Attack). | |
Rage Powder Egg | ![]() | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. |