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#236 - Tyrogue
PadrãoShiny
Pokémon bebê
Categoria: Scuffle Pokémon
Altura: 0,7 mPeso: 21,0 Kg
Habitat: Urban (Habitat)
Cor: Purple
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 50
Experiência base: 42
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Guts: If this Pokemon is statused, its Attack is 1,5x; ignores burn halving physical damage.
Steadfast: If this Pokemon flinches, its Speed is raised by 1 stage.
Vital Spirit(H): This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
35
35
35
35
35
35
Level 50
Level 100
95 142
180 274
36 95
67 185
36 95
67 185
36 95
67 185
36 95
67 185
36 95
67 185
Dano recebido
×½
×½
×1
×1
×2
×1
×1
×2
×1
×1
×1
×1
×1
×1
×2
×½
×1
×1
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Punch
Egg
4010030Geralmente ataca primeiro.
Counter
Egg
10020If hit by physical attack, returns double damage.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Mach Punch
Egg
4010030Geralmente ataca primeiro.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rapid Spin
Egg
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Upper Hand
Machine
6510015100% flinch. Fails unless alvo using priority.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Vacuum Wave
Machine
Egg
4010030Geralmente ataca primeiro.
Cadeia evolutiva
Baby Pokémon
Tyrogue
Lv. 20
Hitmonlee
Lv. 20
Hitmonchan
Lv. 20
Hitmontop
2 níveis evolutivos.
Descrição In-game:
Shield
Even though it is small, it can’t be ignored because it will slug any handy target without warning.
Sword
It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
Exibir mais
Alpha Sapphire
Tyrogue becomes stressed out if it does not get to train every day. When raising this Pokémon, the Trainer must establish and uphold various training methods.
Omega Ruby
Tyrogue becomes stressed out if it does not get to train every day. When raising this Pokémon, the Trainer must establish and uphold various training methods.
Y
To brush up on its fighting skills, it will challenge anyone. It has a very strong competitive spirit.
X
It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
White 2
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
Black 2
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
White
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
Black
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
SoulSilver
Even though it is small, it can’t be ignored because it will slug any handy target without warning.
HeartGold
It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
Platinum
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
Pearl
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
Diamond
It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
LeafGreen
It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
FireRed
Even though it is small, it can’t be ignored because it will slug any handy target without warning.
Emerald
TYROGUE become stressed out if they do not get to train every day. When raising this POKéMON, the TRAINER must establish a regular training schedule.
Sapphire
TYROGUE becomes stressed out if it does not get to train every day. When raising this POKéMON, the TRAINER must establish and uphold various training methods.
Ruby
TYROGUE becomes stressed out if it does not get to train every day. When raising this POKéMON, the TRAINER must establish and uphold various training methods.
Crystal
To brush up on its fighting skills, it will challenge anyone. It has a very strong com­ petitive spirit.
Silver
Even though it is small, it can't be ignored because it will slug any handy target with­ out warning.
Gold
It is always bursting with en­ ergy. To make it­ self stronger, it keeps on fighting even if it loses.
Locais de encontro
SoulSilver
Mount Mortar (B1F)
Mount Mortar (B1F):
  • Método: Receive as a gift
  • 100% de chance
  • Level 10
HeartGold
Mount Mortar (B1F)
Mount Mortar (B1F):
  • Método: Receive as a gift
  • 100% de chance
  • Level 10
Exibir mais
Platinum
Road 211 (west, towards Eterna City)
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 16
Pearl
Road 208
Road 211 (west, towards Eterna City)
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 18
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 14
Diamond
Road 208
Road 211 (west, towards Eterna City)
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 18
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 14
Crystal
Road 34
Mount Mortar (B1F)
Road 34:
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 5
Mount Mortar (B1F):
  • Método: Receive as a gift
  • 100% de chance
  • Level 10
Silver
Mount Mortar (B1F)
Mount Mortar (B1F):
  • Método: Receive as a gift
  • 100% de chance
  • Level 10
Gold
Mount Mortar (B1F)
Mount Mortar (B1F):
  • Método: Receive as a gift
  • 100% de chance
  • Level 10
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
High Jump Kick
Level 1
1309010User is hurt by 50% of its HP máximo if it misses.
Mach Punch
Level 1
4010030Geralmente ataca primeiro.
Rapid Spin
Level 1
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Fake Out
Level 1
4010010Hits first. First turn out only. 100% flinch chance.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Vacuum Wave
Level 1
4010030Geralmente ataca primeiro.
Bullet Punch
Level 1
4010030Geralmente ataca primeiro.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Upper Hand
Machine
6510015100% flinch. Fails unless alvo using priority.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokemon cannot fall asleep.
Vacuum Wave
Machine
4010030Geralmente ataca primeiro.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.