[Cache start]
#049 - Venomoth
PadrãoShiny
Categoria: Poison Moth Pokémon
Altura: 1,5 mPeso: 12,5 Kg
Habitat: Forest (Habitat)
Cor: Purple
Formato:
Egg group: Bug20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 158
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +1Spe +1Total: 2
Competitivo
In-Game
Acessar estatísticas de uso
Abilities
Shield Dust: This Pokemon is not affected by the secondary effect of another Pokemon's attack.
Tinted Lens: This Pokemon's attacks that are not very effective on a alvo deal double damage.
Wonder Skin(H): Status Moves with accuracy checks are 50% accurate when used on this Pokemon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
65
60
90
75
90
Level 50
Level 100
130 177
250 344
63 128
121 251
58 123
112 240
85 156
166 306
72 139
139 273
85 156
166 306
Dano recebido
×½
×1
×1
×1
×½
×¼
×2
×2
×1
×¼
×1
×1
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Agility
Machine
Egg
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Level up
Machine
759515Tem 30% de chance para causar flinch.
Baton Pass
Machine
Egg
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bug Bite
Machine
Egg
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Confusion
Level up
5010025Tem 10% chance de confundir o alvo.
Disable
Level up
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Level up
Machine
8010010User recovers 50% of the damage dealt.
Lunge
Machine
8010015100% chance to lower the alvo's Attack by 1.
Morning Sun
Egg
5Cura o usuário por uma quantidade dependente do clima.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Poison Fang
Level up
501001550% chance to envenenar gravemente the alvo.
Poison Powder
Level up
7535Envenena o alvo.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Level up
Machine
651002010% chance to confuse the alvo.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Quiver Dance
Level up
20Raises the user's Sp Atk, Sp Def, Speed by 1.
Rage Powder
Egg
20Os Moves dos adversários terão o usuário como alvo no turno usado.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Screech
Egg
8540Lowers the alvo's Defense by 2.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Powder
Level up
7515Faz com que o alvo adormeça.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stun Spore
Level up
7530Paralisa o alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the alvo to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the alvo.
Venoshock
Machine
Egg
6510010O Power dobra se o alvo estiver envenenado.
Zen Headbutt
Level up
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Venonat
Lv. 31
Venomoth
2 níveis evolutivos.
Descrição In-game:
Let's Go, Eevee!
The powdery scales on its wings are hard to remove from skin. They also contain poison that leaks out on contact.
Let's Go, Pikachu!
The powdery scales on its wings are hard to remove from skin. They also contain poison that leaks out on contact.
Exibir mais
Alpha Sapphire
Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
Omega Ruby
Venomoth is nocturnal—it is a Pokémon that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
Y
The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.
X
The scales it scatters will paralyze anyone who touches them, making that person unable to stand.
White 2
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Black 2
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
White
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Black
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
SoulSilver
The powder on its wings is poisonous if it is dark in hue. If it is light in hue, it causes paralysis.
HeartGold
When it attacks, it flaps its large wings violently to scatter its poisonous powder all around.
Platinum
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Pearl
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Diamond
It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
LeafGreen
The dustlike scales covering its wings are color-coded to indicate the kinds of poison it has.
FireRed
The wings are covered with dustlike scales. Every time it flaps its wings, it looses highly toxic dust.
Emerald
VENOMOTH are nocturnal--they only are active at night. Their favorite prey are insects that gather around streetlights, attracted by the light in the darkness.
Sapphire
VENOMOTH is nocturnal - it is a POKéMON that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
Ruby
VENOMOTH is nocturnal - it is a POKéMON that only becomes active at night. Its favorite prey are small insects that gather around streetlights, attracted by the light in the darkness.
Crystal
The scales it scatters will paralyze anyone who touches them, making that person unable to stand.
Silver
The powder on its wings is poisonous if it is dark in color. If it is light, it causes paralysis.
Gold
When it attacks, it flaps its large wings violently to scatter its poi­ sonous powder all around.
Yellow
The powdery scales on its wings are hard to remove. They also contain poison that leaks out on contact.
Blue
The dust-like scales covering its wings are color coded to indicate the kinds of poison it has.
Red
The dust-like scales covering its wings are color coded to indicate the kinds of poison it has.
Locais de encontro
White
Dreamyard
Dreamyard:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 50
Black
Dreamyard
Dreamyard:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 50
Exibir mais
SoulSilver
Road 24
Road 25
Road 24:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 25:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 8
HeartGold
Road 24
Road 25
Road 24:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Road 25:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 8
Platinum
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 10% de chance
  • Level 49
Pearl
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 10% de chance
  • Level 50
Diamond
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 10% de chance
  • Level 50
LeafGreen
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Berry Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 40
FireRed
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Berry Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 40
Crystal
Road 43
Road 9
Road 10
Road 13
Road 14
Road 15
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 17
Road 9:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 10:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 13:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 28
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 25
Silver
Road 24
Road 25
Road 24:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 10
Road 25:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 10
Gold
Road 24
Road 25
Road 24:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 10
Road 25:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 10
Yellow
Road 14
Road 15
Cerulean Cave (1F)
Road 14:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Road 15:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 30
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Blue
Cerulean Cave (1F)
Cerulean Cave (2F)
Victory Road 2 (3F)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 51
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Red
Cerulean Cave (1F)
Cerulean Cave (2F)
Victory Road 2 (3F)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 51
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Itens que segura
Ultra Moon
Shed Shell
(5% de chance)
Ultra Sun
Shed Shell
(5% de chance)
Exibir mais
Moon
Shed Shell
(5% de chance)
Sun
Shed Shell
(5% de chance)
Alpha Sapphire
Shed Shell
(5% de chance)
Omega Ruby
Shed Shell
(5% de chance)
Y
Shed Shell
(5% de chance)
X
Shed Shell
(5% de chance)
White 2
Shed Shell
(5% de chance)
Black 2
Shed Shell
(5% de chance)
White
Shed Shell
(5% de chance)
Black
Shed Shell
(5% de chance)
SoulSilver
Shed Shell
(5% de chance)
HeartGold
Shed Shell
(5% de chance)
Platinum
Shed Shell
(5% de chance)
Pearl
Shed Shell
(5% de chance)
Diamond
Shed Shell
(5% de chance)
LeafGreen
Silver Powder
(5% de chance)
FireRed
Silver Powder
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Ao Evoluir
759515Tem 30% de chance para causar flinch.
Disable
Level 1
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Supersonic
Level 1
5520Causes the alvo to become confused.
Tackle
Level 1
4010035Nenhum efeito adicional.
Quiver Dance
Level 1
20Raises the user's Sp Atk, Sp Def, Speed by 1.
Confusion
Level 11
5010025Tem 10% chance de confundir o alvo.
Poison Powder
Level 13
7535Envenena o alvo.
Psybeam
Level 17
651002010% chance to confuse the alvo.
Stun Spore
Level 23
7530Paralisa o alvo.
Bug Buzz
Level 25
901001010% chance to lower the alvo's Sp Def by 1.
Sleep Powder
Level 29
7515Faz com que o alvo adormeça.
Leech Life
Level 37
8010010User recovers 50% of the damage dealt.
Zen Headbutt
Level 41
809015Tem 20% de chance de causar flinch.
Poison Fang
Level 47
501001550% chance to envenenar gravemente the alvo.
Psychic
Level 55
901001010% chance to lower the alvo's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bug Bite
Machine
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Lunge
Machine
8010015100% chance to lower the alvo's Attack by 1.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psybeam
Machine
651002010% chance to confuse the alvo.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turnos, the alvo is prevented from healing.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Skill Swap
Machine
10The user and the alvo troca Abilities.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the alvo.
Venoshock
Machine
6510010O Power dobra se o alvo estiver envenenado.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
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