

PadrãoShiny
Este Pokémon não possui estatísticas cadastradas
Competitivo
In-Game
Abilities
Mummy: Pokémon making contact with this Pokémon have their Ability changed to Mummy.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
98 145
186 280
31 90
58 174
81 150
157 295
54 117
103 229
63 128
121 251
31 90
58 174
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Curse Level up | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Destiny Bond Level up | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Grudge Level up | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Guard Split Level up | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Haze Level up | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Hex Level up Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Level up | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | |
Power Split Level up | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Level up Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Level up Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
![]() |
|
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
The spirit of a person from a bygone age became this Pokémon. It rambles through ruins, searching for someone who knows its face.
Sword
It wanders through ruins by night, carrying a mask that’s said to have been the face it had when it was still human.
Exibir mais
Alpha Sapphire
Each of them carries a mask that used to be its face when it was human. Sometimes they look at it and cry.
Omega Ruby
These Pokémon arose from the spirits of people interred in graves. Each retains memories of its former life.
Y
Each of them carries a mask that used to be its face when it was human. Sometimes they look at it and cry.
X
These Pokémon arose from the spirits of people interred in graves. Each retains memories of its former life.
White 2
These Pokémon arose from the spirits of people interred in graves. Each retains memories of its former life.
Black 2
These Pokémon arose from the spirits of people interred in graves. Each retains memories of its former life.
White
These Pokémon arose from the spirits of people interred in graves in past ages. Each retains memories of its former life.
Black
Each of them carries a mask that used to be its face when it was human. Sometimes they look at it and cry.
Locais de encontro
White 2
Relic Castle (A)
Relic Castle (C)
Relic Castle (A):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 21
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Black 2
Relic Castle (A)
Relic Castle (C)
Relic Castle (A):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 21
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Exibir mais
White
Relic Castle (A)
Relic Castle (A):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Black
Relic Castle (A)
Relic Castle (A):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Itens que segura
Ultra Moon
Spell Tag
(5% de chance)
Ultra Sun
Spell Tag
(5% de chance)
Exibir mais
Moon
Spell Tag
(5% de chance)
Sun
Spell Tag
(5% de chance)
Alpha Sapphire
Spell Tag
(5% de chance)
Omega Ruby
Spell Tag
(5% de chance)
Y
Spell Tag
(5% de chance)
X
Spell Tag
(5% de chance)
White 2
Spell Tag
(5% de chance)
Black 2
Spell Tag
(5% de chance)
White
Spell Tag
(5% de chance)
Black
Spell Tag
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Protect Level 1 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Haze Level 4 | ![]() | — | — | 30 | Elimina todas as alterações de stat. | |
Night Shade Level 8 | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Disable Level 12 | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Will-O-Wisp Level 16 | ![]() | — | 85 | 15 | Queima o alvo. | |
Crafty Shield Level 20 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Hex Level 24 | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Mean Look Level 28 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Grudge Level 32 | ![]() | — | — | 5 | If the user faints, the attack used loses all its PP. | |
Curse Level 36 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Shadow Ball Level 40 | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Dark Pulse Level 44 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Guard Split Level 48 | ![]() | — | — | 10 | Averages Defense and Sp Def stats with alvo. | |
Power Split Level 48 | ![]() | — | — | 10 | Averages Attack and Sp Atk stats with alvo. | |
Destiny Bond Level 52 | ![]() | — | — | 5 | If an opponent knocks out the user, it also faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Hex Machine | ![]() | 65 | 100 | 10 | O Power dobra se o alvo tiver alguma status condition. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Toxic Spikes Machine | ![]() | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poltergeist Tutor | ![]() | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Memento Egg | ![]() | — | 100 | 10 | Lowers alvo's Attack, Sp Atk by 2. User faints. |