

PadrãoShiny
Competitivo
In-Game
Abilities
Immunity: This Pokemon cannot be poisoned. Gaining this Ability while poisoned cures it.
Toxic Boost(H): While this Pokemon is poisoned, its physical attacks have 1,5x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
133 180
256 350
108 183
211 361
58 123
112 240
58 123
112 240
58 123
112 240
85 156
166 306
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Crush Claw Level up | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. | |
Curse Level up Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Hit Level up | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Ataca 2 vezes em um mesmo turno. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Level up Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Final Gambit Level up | ![]() | — | 100 | 5 | Does damage equal to the user's HP. User faints. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Fury Cutter Level up | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hone Claws Level up | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Metal Claw Level up Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Power Trip Level up | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Scratch Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Slash Level up | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
X-Scissor Level up Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Alpha Sapphire
Zangoose usually stays on all fours, but when angered, it gets up on its hind legs and extends its claws. This Pokémon shares a bitter rivalry with Seviper that dates back over generations.
Omega Ruby
Memories of battling its archrival Seviper are etched into every cell of Zangoose’s body. This Pokémon adroitly dodges attacks with incredible agility.
Exibir mais
Y
Its fur would all stand on end if it smelled a Seviper nearby. Its sharp claws tear up its foes.
X
It has feuded with Seviper for many generations. Its sharp claws are its biggest weapons.
White 2
It’s Seviper’s archrival. To threaten those it encounters, it fans out the claws on its front paws.
Black 2
It’s Seviper’s archrival. To threaten those it encounters, it fans out the claws on its front paws.
White
It has feuded with Seviper for many generations. Its sharp claws are its biggest weapons.
Black
It has feuded with Seviper for many generations. Its sharp claws are its biggest weapons.
SoulSilver
Its fur would all stand on end if it smelled a SEVIPER nearby. Its sharp claws tear up its foes.
HeartGold
Its fur would all stand on end if it smelled a SEVIPER nearby. Its sharp claws tear up its foes.
Platinum
It has feuded with SEVIPER for many generations. Its sharp claws are its biggest weapons.
Pearl
It has feuded with SEVIPER for many generations. Its sharp claws are its biggest weapons.
Diamond
It has feuded with SEVIPER for many generations. Its sharp claws are its biggest weapons.
LeafGreen
If it comes across a SEVIPER, its fur bristles and it assumes its battle pose. Its sharp claws are its best weapon.
FireRed
If it comes across a SEVIPER, its fur bristles and it assumes its battle pose. Its sharp claws are its best weapon.
Emerald
When it battles, it stands on its hind legs and attacks with its sharply clawed forelegs. Its fur bristles if it encounters any SEVIPER.
Sapphire
ZANGOOSE usually stays on all fours, but when angered, it gets up on its hind legs and extends its claws.This POKéMON shares a bitter rivalry with SEVIPER that dates back over generations.
Ruby
Memories of battling its arch-rival SEVIPER are etched into every cell of ZANGOOSE’s body.This POKéMON adroitly dodges attacks with incredible agility.
Locais de encontro
X
Road 8
Road 8:
- Método: Walking in yellow flowers
- 10% de chance
- Level 14
White 2
Village Bridge
Road 7
Road 11
Village Bridge:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 39
Road 7:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 32
Road 11:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 38
Exibir mais
Black 2
Village Bridge
Road 7
Road 11
Village Bridge:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 39
Road 7:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 32
Road 11:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 38
White
Village Bridge
Road 11
Village Bridge:
- Método: Walking in dark grass
- 1% de chance
- Level 60
Road 11:
- Método: Walking in dark grass
- 10% de chance
- Level 58
Black
Village Bridge
Road 11
Village Bridge:
- Método: Walking in dark grass
- 1% de chance
- Level 60
Road 11:
- Método: Walking in dark grass
- 10% de chance
- Level 58
Platinum
Road 208
Road 210 (west, towards Celestic Town)
Road 208:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 20
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 30
Pearl
Road 208
Road 210 (west, towards Celestic Town)
Road 208:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 18
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 26
Diamond
Road 208
Road 210 (west, towards Celestic Town)
Road 208:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 18
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 26
Ruby
Road 114
Road 114:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 17
Itens que segura
Ultra Moon
Quick Claw
(5% de chance)
Ultra Sun
Quick Claw
(5% de chance)
Exibir mais
Moon
Quick Claw
(5% de chance)
Sun
Quick Claw
(5% de chance)
Alpha Sapphire
Quick Claw
(5% de chance)
Omega Ruby
Quick Claw
(5% de chance)
Y
Quick Claw
(5% de chance)
X
Quick Claw
(5% de chance)
White 2
Quick Claw
(5% de chance)
Black 2
Quick Claw
(5% de chance)
White
Quick Claw
(5% de chance)
Black
Quick Claw
(5% de chance)
SoulSilver
Quick Claw
(5% de chance)
HeartGold
Quick Claw
(5% de chance)
Platinum
Quick Claw
(5% de chance)
Pearl
Quick Claw
(5% de chance)
Diamond
Quick Claw
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Quick Attack Level 5 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Fury Cutter Level 8 | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Metal Claw Level 12 | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Hone Claws Level 15 | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Slash Level 19 | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Power Trip Level 22 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Crush Claw Level 26 | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. | |
False Swipe Level 29 | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Switcheroo Level 33 | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Detect Level 36 | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. | |
X-Scissor Level 40 | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Taunt Level 43 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Swords Dance Level 47 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Close Combat Level 50 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless alvo using priority. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Belly Drum Egg | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Disable Egg | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. | |
Double Hit Egg | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. | |
Double Kick Egg | ![]() | 30 | 100 | 30 | Ataca 2 vezes em um mesmo turno. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Final Gambit Egg | ![]() | — | 100 | 5 | Does damage equal to the user's HP. User faints. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Fury Swipes Egg | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks neste turno. |