[Cache start]
#076 - Golem-Alola
PadrãoShiny
Categoria: Megaton Pokémon
Altura: 1,7 mPeso: 316,0 Kg
Habitat: Mountain (Habitat)
Cor: Gray
Formato:
Egg group: Mineral15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 223
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Def +3Total: 3
Competitivo
In-Game
Abilities
Magnet Pull: Prevents opposing Steel-type Pokemon from choosing to switch out.
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Galvanize(H): This Pokemon's Normal-type Moves become Electric-type and have 1,2x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
120
130
55
65
45
Level 50
Level 100
140 187
270 364
112 189
220 372
121 200
238 394
54 117
103 229
63 128
121 251
45 106
85 207
Dano recebido
×1
×1
×1
×½
×1
×2
×½
×¼
×1
×2
×4
×1
×½
×½
×1
×1
×1
×2
Cadeia evolutiva
Moves que aprende
SV
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Uses user's Def stat as Atk in damage calculation.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Bulldoze
Machine
6010020100% chance lower adjacent Pkmn Speed by 1.
Charge
Level up
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Digs underground turn 1, strikes turn 2.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10User survives attacks this turn with at least 1 HP.
Explosion
Level up
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Fire Punch
Machine
751001510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Fling
Machine
10010Flings the user's item at the target. Power varies.
Focus Blast
Machine
12070510% chance to lower the target's Sp Def by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905User cannot Move next turn.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Level up
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905User cannot Move next turn.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Metronome
Machine
10Picks a random Move.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Level up
Machine
259010Hits 2-5 times in one turn.
Rock Polish
Level up
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Self-Destruct
Level up
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Spark
Level up
651002030% chance to paralyze the target.
Stealth Rock
Level up
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Tackle
Level up
4010035No additional effect.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Level up
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Brick Break
Virtual Console
7510015Destroys screens, unless the target is immune.
Defense Curl
Virtual Console
40Raises the user's Defense by 1.
Dig
Virtual Console
8010010Digs underground turn 1, strikes turn 2.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Earthquake
Virtual Console
10010010Hits adjacent Pokemon. Double damage on Dig.
Explosion
Virtual Console
2501005Hits adjacent Pokemon. The user faints.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Virtual Console
11085510% chance to burn the target.
Fire Punch
Virtual Console
751001510% chance to burn the target.
Flamethrower
Virtual Console
901001510% chance to burn the target.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hyper Beam
Virtual Console
150905User cannot Move next turn.
Mega Punch
Virtual Console
808520No additional effect.
Protect
Virtual Console
10Prevents Moves from affecting the user this turn.
Rest
Virtual Console
5User sleeps 2 turns and restores HP and status.
Rock Slide
Virtual Console
75901030% chance to make the foe(s) flinch.
Rock Throw
Virtual Console
509015No additional effect.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Self-Destruct
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Stealth Rock
Virtual Console
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Virtual Console
1201005Lowers the user's Attack and Defense by 1.
Tackle
Virtual Console
4010035No additional effect.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Thunder
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Virtual Console
401003010% chance to paralyze the target.
Thunder Wave
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Block
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020100% chance lower adjacent Pkmn Speed by 1.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Lowers the target's Sp Atk by 1.
Defense Curl
Level up
40Raises the user's Defense by 1.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Raises the user's evasiveness by 1.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Echoed Voice
Machine
4010015Power increases when used on consecutive turns.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Explosion
Level up
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Fire Punch
Tutor
751001510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Fling
Machine
10010Flings the user's item at the target. Power varies.
Focus Blast
Machine
12070510% chance to lower the target's Sp Def by 1.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905User cannot Move next turn.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heavy Slam
Level up
10010More power the heavier the user than the target.
Hidden Power
Machine
6010015Varies in type based on the user's IVs.
Hyper Beam
Machine
150905User cannot Move next turn.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Level up
259010Hits 2-5 times in one turn.
Rock Polish
Level up
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Self-Destruct
Level up
2001005Hits adjacent Pokemon. The user faints.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Stealth Rock
Level up
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Steamroller
Level up
651002030% chance to causar flinch.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035No additional effect.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Level up
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Geodude-Alola
Lv. 25
Graveler-Alola
Trocar
Golem-Alola
3 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
The rocklike shell is shed each year. The cast-off shell then crumbles, reverting to a mass of soil, which can be spread across fields to promote crop growth.
Let's Go, Eevee!
Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it’s exposed to air.
Carregar mais
Let's Go, Pikachu!
Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it’s exposed to air.
Ultra Moon
It detonates its own body. The power from that explosion can propel it up steep mountain paths with amazing speed.
Ultra Sun
When Golem grow old, they stop shedding their shells. Those that have lived a long, long time have shells green with moss.
Moon
Once a year, this Pokémon molts, and its shed shell returns to the soil. This process creates enriched soil, so farmers collect the shells.
Sun
Its body can survive dynamite blasts without a single scratch, but it hates rain and humidity.
Alpha Sapphire
Golem is known for rolling down from mountains. To prevent them from rolling into the homes of people downhill, grooves have been dug into the sides of mountains to serve as guideways for diverting this Pokémon’s course.
Omega Ruby
Golem live up on mountains. If there is a large earthquake, these Pokémon will come rolling down off the mountains en masse to the foothills below.
Y
Even dynamite can’t harm its hard, boulder-like body. It sheds its hide just once a year.
X
It tumbles down mountains, leaving grooves from peak to base. Stay clear of these grooves.
White 2
Even dynamite can’t harm its hard, boulder-like body. It sheds its hide just once a year.
Black 2
Even dynamite can’t harm its hard, boulder-like body. It sheds its hide just once a year.
White
Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.
Black
Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.
SoulSilver
It is capable of blowing itself up. It uses this explosive force to jump from mountain to mountain.
HeartGold
It sheds its skin once a year. The discarded shell immediately hardens and crumbles away.
Platinum
Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.
Pearl
It tumbles down mountains, leaving grooves from peak to base. Stay clear of these grooves.
Diamond
It sheds its hide once a year. Its boulderlike body is so tough, even dynamite can’t harm it.
LeafGreen
Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without taking damage.
FireRed
It is enclosed in a hard shell that is as rugged as slabs of rock. It sheds skin once a year to grow larger.
Emerald
It is said to live in volcanic craters on mountain peaks. Once a year, it sheds its hide and grows larger. The shed hide crumbles and returns to the soil.
Sapphire
GOLEM is known for rolling down from mountains. To prevent them from rolling into the homes of people downhill, grooves have been dug into the sides of mountains to serve as guideways for diverting this POKéMON’s course.
Ruby
GOLEM live up on mountains. If there is a large earthquake, these POKéMON will come rolling down off the mountains en masse to the foothills below.
Crystal
Its rock-like body is so durable, even high-powered dynamite blasts fail to scratch its rugged hide.
Silver
It is capable of blowing itself up. It uses this explosive force to jump from mountain to mountain.
Gold
It sheds its skin once a year. The discarded shell immediately hard­ ens and crumbles away.
Yellow
Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it's exposed to air.
Blue
Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without damage.
Red
Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without damage.
Itens que segura
Ultra Moon
Cell Battery
(50% de chance)
Ultra Sun
Cell Battery
(50% de chance)
Carregar mais
Moon
Cell Battery
(50% de chance)
Sun
Cell Battery
(50% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Charge
Level 1
20+1 SpD, user's next Electric Move 2x power.
Rock Polish
Level 1
20Raises the user's Speed by 2.
Heavy Slam
Level 1
10010More power the heavier the user than the target.
Spark
Level 12
651002030% chance to paralyze the target.
Rock Throw
Level 16
509015No additional effect.
Smack Down
Level 18
5010015Removes the target's Ground immunity.
Thunder Punch
Level 22
7510015Tem 10% de chance de paralisar o alvo.
Self-Destruct
Level 24
2001005Hits adjacent Pokemon. The user faints.
Stealth Rock
Level 30
20Hurts foes on switch-in. Factors Rock weakness.
Rock Blast
Level 34
259010Hits 2-5 times in one turn.
Discharge
Level 40
801001530% chance to paralyze adjacent Pokemon.
Explosion
Level 44
2501005Hits adjacent Pokemon. The user faints.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Stone Edge
Level 54
100805High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Uses user's Def stat as Atk in damage calculation.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Bulldoze
Machine
6010020100% chance lower adjacent Pkmn Speed by 1.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Digs underground turn 1, strikes turn 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10User survives attacks this turn with at least 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Fire Punch
Machine
751001510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Fling
Machine
10010Flings the user's item at the target. Power varies.
Focus Blast
Machine
12070510% chance to lower the target's Sp Def by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905User cannot Move next turn.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Hyper Beam
Machine
150905User cannot Move next turn.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Metronome
Machine
10Picks a random Move.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Egg
5Prevents the target from switching out.
Counter
Egg
10020If hit by physical attack, returns double damage.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Endure
Egg
10User survives attacks this turn with at least 1 HP.
Flail
Egg
10015More power the less HP the user has left.
Screech
Egg
8540Lowers the target's Defense by 2.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
Zap Cannon
Egg
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Charge
Level 4
20+1 SpD, user's next Electric Move 2x power.
Rock Polish
Level 6
20Raises the user's Speed by 2.
Steamroller
Level 10
651002030% chance to causar flinch.
Spark
Level 12
651002030% chance to paralyze the target.
Rock Throw
Level 16
509015No additional effect.
Smack Down
Level 18
5010015Removes the target's Ground immunity.
Thunder Punch
Level 22
7510015Tem 10% de chance de paralisar o alvo.
Self-Destruct
Level 24
2001005Hits adjacent Pokemon. The user faints.
Stealth Rock
Level 30
20Hurts foes on switch-in. Factors Rock weakness.
Rock Blast
Level 34
259010Hits 2-5 times in one turn.
Discharge
Level 40
801001530% chance to paralyze adjacent Pokemon.
Explosion
Level 44
2501005Hits adjacent Pokemon. The user faints.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Stone Edge
Level 54
100805High critical hit ratio.
Heavy Slam
Level 60
10010More power the heavier the user than the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020100% chance lower adjacent Pkmn Speed by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Lowers the target's Sp Atk by 1.
Double Team
Machine
15Raises the user's evasiveness by 1.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Echoed Voice
Machine
4010015Power increases when used on consecutive turns.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Fling
Machine
10010Flings the user's item at the target. Power varies.
Focus Blast
Machine
12070510% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905User cannot Move next turn.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015Varies in type based on the user's IVs.
Hyper Beam
Machine
150905User cannot Move next turn.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Charge
Level 4
20+1 SpD, user's next Electric Move 2x power.
Rock Polish
Level 6
20Raises the user's Speed by 2.
Steamroller
Level 10
651002030% chance to causar flinch.
Spark
Level 12
651002030% chance to paralyze the target.
Rock Throw
Level 16
509015No additional effect.
Smack Down
Level 18
5010015Removes the target's Ground immunity.
Thunder Punch
Level 22
7510015Tem 10% de chance de paralisar o alvo.
Self-Destruct
Level 24
2001005Hits adjacent Pokemon. The user faints.
Stealth Rock
Level 30
20Hurts foes on switch-in. Factors Rock weakness.
Rock Blast
Level 34
259010Hits 2-5 times in one turn.
Discharge
Level 40
801001530% chance to paralyze adjacent Pokemon.
Explosion
Level 44
2501005Hits adjacent Pokemon. The user faints.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Stone Edge
Level 54
100805High critical hit ratio.
Heavy Slam
Level 60
10010More power the heavier the user than the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020100% chance lower adjacent Pkmn Speed by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Lowers the target's Sp Atk by 1.
Double Team
Machine
15Raises the user's evasiveness by 1.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Echoed Voice
Machine
4010015Power increases when used on consecutive turns.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Fling
Machine
10010Flings the user's item at the target. Power varies.
Focus Blast
Machine
12070510% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905User cannot Move next turn.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015Varies in type based on the user's IVs.
Hyper Beam
Machine
150905User cannot Move next turn.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Block
Tutor
5Prevents the target from switching out.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Fire Punch
Tutor
751001510% chance to burn the target.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Mega Punch
Level 1
808520No additional effect.
Tackle
Level 1
4010035No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Thunder Shock
Level 3
401003010% chance to paralyze the target.
Bide
Level 6
10Waits 2 turns; deals double the damage taken.
Rock Throw
Level 9
509015No additional effect.
Stealth Rock
Level 12
20Hurts foes on switch-in. Factors Rock weakness.
Take Down
Level 15
908520Tem 1/4 de recoil.
Self-Destruct
Level 19
2001005Hits adjacent Pokemon. The user faints.
Rock Slide
Level 23
75901030% chance to make the foe(s) flinch.
Thunder Punch
Level 31
7510015Tem 10% de chance de paralisar o alvo.
Double-Edge
Level 39
12010015Tem 33% de recoil.
Explosion
Level 47
2501005Hits adjacent Pokemon. The user faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destroys screens, unless the target is immune.
Dig
Machine
8010010Digs underground turn 1, strikes turn 2.
Earthquake
Machine
10010010Hits adjacent Pokemon. Double damage on Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
11085510% chance to burn the target.
Fire Punch
Machine
751001510% chance to burn the target.
Flamethrower
Machine
901001510% chance to burn the target.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905User cannot Move next turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.